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#1 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
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The Five Degree Solution
For those who think the GWX or any destroyers/escorts are unbeatable or superpowered, this is for you.
I set my rudder to five degrees, either side of zero, and keep it that way during an enemy attack. They can't find you because they cannot focus on an ever turning target. To turn hard left or right has two disadvantages: the first being you might create a knuckle of sound at high speed; the second being you slow down during that turn. At five degrees the enemy is always aiming for where you used to be. Try it. I just went through several hours of it attacking a convoy. I expended all my torpedoes and had only minor damage. That includes all that reload time too. If you want to make headway in a given direction, set your course, and then use five degree zigs and zags along that course. Even 10 degrees might work, although it might give you too much of a swing. The idea being to avoid staying in the same area. If the targets are behind you or at high angle directions from your path, turn towards their course path. You won't lose them but will slowly swing around to face them again. Incidentally, I started out to test the new SHAKE mod when depth charged. I got caught up in the excitement and never did get any close enough to shake me. |
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#2 |
Gunner
![]() Join Date: Feb 2006
Posts: 97
Downloads: 1
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That sounds like it could be the title of a movie ''5 degs of seperation.''
All kidding aside I am sure that people will be trying it out. :rotfl: |
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#3 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
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I'll give it a try but I have a hard time understand how this helps you escape a spread of depth charges. That's why the DDs use a spread of charges instead of dropping only one or two to try and pinpoint the uboat. But, having said that, I will still give it a go....
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#4 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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It sounds like a good deception. The changing course is too slow to detect. I will try it next time the rude bastards start tossing stuff overboard. Thanks for the idea and tip!
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#5 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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Great tactic will gie it a try also.
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#6 |
XO
![]() Join Date: Jan 2006
Location: Vancouver
Posts: 411
Downloads: 5
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I've been doing this since I started playing the game. Actually 10 degrees won't slow you down and it's a pretty good arc. When I hear the destroyer speeding up, I always hit 10 degrees and flank speed, going deeper while doing this really helps as well. 10 degrees won't slow down your descent or speed that's why I always use it.
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#7 |
Samurai Navy
![]() Join Date: Jul 2006
Location: The Netherlands
Posts: 556
Downloads: 113
Uploads: 1
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And two of them working together? would it hold up?
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