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Old 01-02-07, 04:25 PM   #1
Brag
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Sinking an ammo carier with flack gun?

Here is a good one!

I'm on my 2nd GWX patrol off the E. coast of England. Intercepted a muntions carier and put the deck gun into action. Got lots of fires started with about three rounds. Gun kept pumping shells and the bloody thing seemed impervious to further damage.

Tired of this show, I got on the flack gun. Fired a burst. The ammo carrier blew up. Was it possible that the flack started a chain reaction? Or the explosion was caused by the 88mm shells previously fired?

Dev gurus: Your opinion please!

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Old 01-02-07, 04:31 PM   #2
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You hit the right spot. I sunk one with about 5-7 cannon rounds right by the stack....BANG...off she went!
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Old 01-02-07, 05:04 PM   #3
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Thats not fair tho how come when I attacked one of those it always have air support! Like two or three hurrcane always come when I shot a riund from a deckgun. Also, it runaway while Im being attacked 2 hits 30% hull integrity for my boat.
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Old 01-02-07, 06:06 PM   #4
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Braver than me ! but what is the situation? loner fine I could do that or was it right smack in the middle of a convoy with a few escorts here or there? and on surface?
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Old 01-02-07, 06:25 PM   #5
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Quote:
Originally Posted by andy_311
Braver than me ! but what is the situation? loner fine I could do that or was it right smack in the middle of a convoy with a few escorts here or there? and on surface?
A loner but close to the english coast thats why I kept getting attacked by planes.
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Old 01-02-07, 06:31 PM   #6
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Well, if you attacked it with the 88 first... your post title is rather misleading.

Also, the Pyro is showing up in convoy far far too often. This will be corrected in the January 31st update.
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Old 01-02-07, 06:34 PM   #7
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Quote:
Originally Posted by Kpt. Lehmann
Well, if you attacked it with the 88 first... your post title is rather misleading.

If you can sink that ship with the flak only, then we'll make it tougher.

Also, the Pyro is showing up in convoy far far too often. This will be corrected in the January 31st update.
I shot it wit only one 105mm round then a bunch of planes come up on me and attacked me that also destroyed my deck gun.
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Old 01-02-07, 06:50 PM   #8
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Quote:
Originally Posted by azn_132
Quote:
Originally Posted by Kpt. Lehmann
Well, if you attacked it with the 88 first... your post title is rather misleading.

If you can sink that ship with the flak only, then we'll make it tougher.

Also, the Pyro is showing up in convoy far far too often. This will be corrected in the January 31st update.
I shot it wit only one 105mm round then a bunch of planes come up on me and attacked me that also destroyed my deck gun.
Well, the planes appear to have been in the vicinity already if you were immediately attacked by them... which tells me that they are doing exactly what they are supposed to do.

When you attack an enemy in SH3... The enemy is alerted to your presence.

It is only natural that they will send whatever nastiness they can to remove you as a threat.
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Old 01-02-07, 07:19 PM   #9
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Which they didnt I manage to limp to cherboug for repairs.
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Old 01-02-07, 07:54 PM   #10
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I see the thread got slightly derailed--my question was would it have been possible to blow up the cargo (no deck cargo in evidence) with the 20mm gun. I still believe the explosion was a consequence of the 88 hits. This was a loner and I dived immediately the munitions ship was a sure goner.
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Old 01-02-07, 07:55 PM   #11
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Kpt Lehmann,

Please, please, pretty please keep the Pyro ships. Those ammo carriers go up with one of the best firework displays ever
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Old 01-02-07, 08:00 PM   #12
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Quote:
Originally Posted by Brag
I see the thread got slightly derailed--my question was would it have been possible to blow up the cargo (no deck cargo in evidence) with the 20mm gun. I still believe the explosion was a consequence of the 88 hits. This was a loner and I dived immediately the munitions ship was a sure goner.
Yes, I believe your thread was hijacked... sorry.

The Pyro, being an ammunition ship was modelled (damage-wise) to be anything but impervious.

In most circumstances it is a very sensitive ship. I think that you were probably just on the unlucky side to not cause catastrophic damage given that it appears you put quite a few DG rounds into it.

It could also be that your flak gun might have just given it that extra point or two needed to push it over the edge.

@Hakahura,

We are keeping the Pyro... it just won't be seen as often as it is now. It shows up far too frequently... this is against the grain historically speaking.
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Old 01-02-07, 08:02 PM   #13
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Quote:
Originally Posted by Hakahura
Kpt Lehmann,

Please, please, pretty please keep the Pyro ships. Those ammo carriers go up with one of the best firework displays ever
Yeah, keep them on unless somebody can plan to put it in a seperate mod for GWX if u remove it.
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Old 01-02-07, 08:06 PM   #14
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Quote:
Originally Posted by azn_132
Quote:
Originally Posted by Hakahura
Kpt Lehmann,

Please, please, pretty please keep the Pyro ships. Those ammo carriers go up with one of the best firework displays ever
Yeah, keep them on unless somebody can plan to put it in a seperate mod for GWX if u remove it.
Read my last post.

Also, please stay on topic.
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Old 01-02-07, 08:36 PM   #15
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Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by azn_132
Quote:
Originally Posted by Hakahura
Kpt Lehmann,

Please, please, pretty please keep the Pyro ships. Those ammo carriers go up with one of the best firework displays ever
Yeah, keep them on unless somebody can plan to put it in a seperate mod for GWX if u remove it.
Read my last post.

Also, please stay on topic.
Oh, I read too fast sry. Also will the pryo ship will be stronger or weaker?
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