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#1 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
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Sinking an ammo carier with flack gun?
Here is a good one!
I'm on my 2nd GWX patrol off the E. coast of England. Intercepted a muntions carier and put the deck gun into action. Got lots of fires started with about three rounds. Gun kept pumping shells and the bloody thing seemed impervious to further damage. Tired of this show, I got on the flack gun. Fired a burst. The ammo carrier blew up. Was it possible that the flack started a chain reaction? Or the explosion was caused by the 88mm shells previously fired? ![]() Dev gurus: Your opinion please! Besties Brag PS, visit my webbie http://www.freewebs.com/kielman/ |
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#2 |
Lucky Jack
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You hit the right spot. I sunk one with about 5-7 cannon rounds right by the stack....BANG...off she went!
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#3 |
Grey Wolf
![]() Join Date: Apr 2005
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Thats not fair tho how come when I attacked one of those it always have air support! Like two or three hurrcane always come when I shot a riund from a deckgun. Also, it runaway while Im being attacked 2 hits 30% hull integrity for my boat.
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#4 |
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
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Braver than me ! but what is the situation? loner fine I could do that
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#5 | |
Grey Wolf
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#6 |
GWX Project Director
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Well, if you attacked it with the 88 first... your post title is rather misleading.
Also, the Pyro is showing up in convoy far far too often. This will be corrected in the January 31st update. |
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#7 | |
Grey Wolf
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#8 | ||
GWX Project Director
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When you attack an enemy in SH3... The enemy is alerted to your presence. It is only natural that they will send whatever nastiness they can to remove you as a threat. |
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#9 |
Grey Wolf
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Which they didnt I manage to limp to cherboug for repairs.
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#10 |
Navy Seal
![]() Join Date: Nov 2006
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I see the thread got slightly derailed--my question was would it have been possible to blow up the cargo (no deck cargo in evidence) with the 20mm gun. I still believe the explosion was a consequence of the 88 hits. This was a loner and I dived immediately the munitions ship was a sure goner.
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#11 |
Grey Wolf
![]() Join Date: Aug 2006
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Kpt Lehmann,
Please, please, pretty please keep the Pyro ships. Those ammo carriers go up with one of the best firework displays ever ![]()
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![]() Sir Humphey Appleby, GCB, KBE, MVO and MA. Britain's Greatest Orator, well bar that Churchill fellow.
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#12 | |
GWX Project Director
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The Pyro, being an ammunition ship was modelled (damage-wise) to be anything but impervious. In most circumstances it is a very sensitive ship. I think that you were probably just on the unlucky side to not cause catastrophic damage given that it appears you put quite a few DG rounds into it. It could also be that your flak gun might have just given it that extra point or two needed to push it over the edge. @Hakahura, We are keeping the Pyro... it just won't be seen as often as it is now. It shows up far too frequently... this is against the grain historically speaking. |
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#13 | |
Grey Wolf
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#14 | ||
GWX Project Director
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Also, please stay on topic. |
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#15 | |||
Grey Wolf
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