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#1 |
Ocean Warrior
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Is there any way to get rid of the numbers on the screen in course plotting mode? (The one that tells you time & distance to next waypoint?)
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#2 | |
Ocean Warrior
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Unfortunatelly I cannot help you in this as I have no idea how to do it ![]()
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#3 | ||
Ocean Warrior
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#4 | |||
Ocean Warrior
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#5 |
Navy Seal
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Get a big dials mod and never use the course plotter just put in the compass heading.
If you really want to get hardcore then remove the u-boat marker from the map. You can use the periscope and a bit of math to get your position from the hight and hedding of the sun and the time of day. However, I have never checked if the sun is accurate so you may have to spend a few weeks makeing charts. |
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#6 |
Ocean Warrior
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Thanx for replying, mateys!
BTW: I dont think the SHIII sun (or stars) are accurate. There was a thread a while ago, considering the use of celestial navigation & sextants. The conclusion was that the current layout of stars and the sun in SHIII cant be used for navigational purposes... Too bad, really..Would make it a whole more realistic.. I just hope SHIV has something like that implemented. Considering that they have already included longitude & latitude grids, it might be possible.. ![]() Is the numbers on the SHIII map hard-coded?
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#7 | |
Grey Wolf
![]() Join Date: Aug 2006
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#8 | ||
Ocean Warrior
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Edit: here is the Subsim forum post about this; http://www.subsim.com/radioroom/show...ight=celestial And this: http://www.ubootwaffe.net/quadrant.cgi
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![]() Last edited by _Seth_; 12-18-06 at 09:28 PM. |
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