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Old 12-06-06, 11:56 AM   #1
CaptainNemo
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Default Video Interview with Silent Hunter 4 project leader Emil Gheorge!

Ahoy comrades!

At vitivi.de you can see a short video interview with the Silent Hunter 4 project leader Emil Gheorge.



Click here for the interview.

Best regards!

Nemo
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Old 12-06-06, 12:16 PM   #2
The General
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Default Thanks for posting Captain Nemo!

Well, I'll be a monkeys uncle, this is sounding better by the minute! I can't wait for this or to see what the GW team do with it. I no longer have any doubt; this will be the greatest simulation ever produced for a home computer! Spread the word
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Old 12-06-06, 12:29 PM   #3
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very nice !

they might be in the testing phase now with an Feb-April u.s. release? (wishful thinking)
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Old 12-06-06, 12:29 PM   #4
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First game footage, then a dev diary, then an interview, all in what, three days?

This is just too great.

But a February release? I hope they give themselves more time than that.
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Old 12-06-06, 12:30 PM   #5
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Okay, why does the campaign end in "October 1944?" If I'm out on patrol in October 1944, will I get a Black Screen Of Death and a message saying "And the war ended ten months later. The End?"

On the other hand, there's an almost entirely new graphics engine, improved crew management, photo recon and spec-ops insertion missions, and downed pilot rescues.
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Old 12-06-06, 02:51 PM   #6
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Quote:
Originally Posted by Subnuts
Okay, why does the campaign end in "October 1944?" If I'm out on patrol in October 1944, will I get a Black Screen Of Death and a message saying "And the war ended ten months later. The End?"
"And They all Lived Happily Ever After" :p lol

Gota say some of the graphics and effects look awsome. The smoke and water looks fantastic. Did anyone notice that torp that hit the ship at the start actualy ripped a chunck outa it instead of leaving a small graze like SH3

Only prob is there doesnt seem to be any detail underwater again. No particals or wildlife.

Last edited by AJ!; 12-06-06 at 03:38 PM.
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Old 12-06-06, 12:33 PM   #7
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I think SH4 will be the definitive WW2 subsim. The graphical and gameplay improvements over SH3 are going to be huge. Our mugs are in good hands, Guys!
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Old 12-06-06, 12:45 PM   #8
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Hopefully they leave the door open so modders can add a realistic final year of the war.
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Old 12-06-06, 01:14 PM   #9
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Quote:
Okay, why does the campaign end in "October 1944?
Because after that there'll not be anything left to hunt.
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Old 12-06-06, 01:24 PM   #10
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Quote:
Originally Posted by Safe-Keeper
Because after that there'll not be anything left to hunt.
American submarines that went on patrol in September 1944 or later still managed to sink 390 ships for 1,355,868 tons. Okay, 140 of those ships were from subs that went on patrol in September and October 1944. Still, that's a whole lot of "nothing."

Source: Silent Victory by Clay Blair.
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Old 12-06-06, 01:26 PM   #11
elanaiba
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I think there was some confusion about the last career starting option (which should be in 1944) and the campaign ending (August 45)
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Old 12-06-06, 02:01 PM   #12
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Quote:
Originally Posted by elanaiba
I think there was some confusion about the last career starting option (which should be in 1944) and the campaign ending (August 45)
I agree. I just cannot even begin to think that they would be so daft as to not include 1945. Sure there may have not been a whole shooting gallery of ships. But I am sure ships were sunk by submarines in the last months of WW2 and I sure as heck know that subs continued to go on patrols, sure maybe in some different roles. Recon, supply runs, rescues, etc. And I see in this forum mentions of variaty in missions, not just the "patrol so and so grid for 24 hours" routine, so even if there is "nothing" to torpedoe besides some fishing boats, there should still be quite a few other things going on.
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