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Video Interview with Silent Hunter 4 project leader Emil Gheorge!
Ahoy comrades!
At vitivi.de you can see a short video interview with the Silent Hunter 4 project leader Emil Gheorge. http://www.aotd-flottille.de/Bilder/sh4logo.gif Click here for the interview. Best regards! Nemo |
Thanks for posting Captain Nemo!
Well, I'll be a monkeys uncle, this is sounding better by the minute! I can't wait for this or to see what the GW team do with it. I no longer have any doubt; this will be the greatest simulation ever produced for a home computer! Spread the word:up:
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very nice !
they might be in the testing phase now with an Feb-April u.s. release? (wishful thinking) |
First game footage, then a dev diary, then an interview, all in what, three days?
This is just too great:o. But a February release? I hope they give themselves more time than that. |
Okay, why does the campaign end in "October 1944?" If I'm out on patrol in October 1944, will I get a Black Screen Of Death and a message saying "And the war ended ten months later. The End?"
On the other hand, there's an almost entirely new graphics engine, improved crew management, photo recon and spec-ops insertion missions, and downed pilot rescues. |
I think SH4 will be the definitive WW2 subsim. The graphical and gameplay improvements over SH3 are going to be huge. Our mugs are in good hands, Guys!:D
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Hopefully they leave the door open so modders can add a realistic final year of the war.
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Source: Silent Victory by Clay Blair. |
I think there was some confusion about the last career starting option (which should be in 1944) and the campaign ending (August 45) :)
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Sounds like a very small number to me. |
I think it should be an optional ending, though.
Let's flood the suggestion thread and ask them to give player choice in this! Or at least ask them not to get it hard-coded. Sure it might be smooth sailing then, but let's face it... many will want to go to the very end - as a matter of principle. :hmm: |
Campaign End Year
@ CCIP - that is a good idea; I don't like the thought of cutting off the campaign in 1944 either and if the dev team really don't want to bother with it, they should at least leave it open for modders if at all possible.
I brought up the subject in the Marinesims preview thread though, and no one seemed to agree with me - in fact, some of them seemed more amused at what I was saying.:-? |
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Gota say some of the graphics and effects look awsome. The smoke and water looks fantastic. Did anyone notice that torp that hit the ship at the start actualy ripped a chunck outa it instead of leaving a small graze like SH3 Only prob is there doesnt seem to be any detail underwater again. No particals or wildlife. |
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