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Old 01-06-13, 03:05 PM   #8
Gustav Schiebert
Join Date: Nov 2012
Location: AM52
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Another thread on this? Well, okay, since it's already started.

Vanjast's reply (with Sailor Steve's proviso) is pretty much what I do. I'd also add that half the battle is before you fire your first torpedo - position yourself so that you can dive next to/below the sinking ship and it can mask your descent - or under the convoy so the destroyers can't chase you. Use the 'set speed' to run for 1kt rather than just using 1/5 speed. Judicious use of 'Bold' canisters for those who have them can give you almost enough time to get away on their own, without screening yourself against the depth charge explosions.

GWX 3 + OLC Gold + 100% Realism + Commander

"Attack! Always attack!"
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destroyer, escape, problem, solution, warship

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