SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-05-13, 11:23 AM   #1
MadMac44
Watch
 
Join Date: Dec 2012
Location: Poland
Posts: 28
Downloads: 24
Uploads: 0
Default

THE SHOW MUST GO ooooOOOOOooonnn !!!

But what if i've got 120 m under keel ?
In the most of my patrols i've got this situation:
120 m under the keel
2 or 3 destroyers over my head
and the creepy noise of asdic ping in my ears...

What's the solution for that ?
MadMac44 is offline   Reply With Quote
Old 01-05-13, 11:42 AM   #2
HundertzehnGustav
Sea Lord
 
Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
Default

Quote:
Originally Posted by MadMac44 View Post
THE SHOW MUST GO ooooOOOOOooonnn !!!

But what if i've got 120 m under keel ?
In the most of my patrols i've got this situation:
120 m under the keel
2 or 3 destroyers over my head
and the creepy noise of asdic ping in my ears...

What's the solution for that ?
There is none.
There are, ARE situations where there is no solution.
remember, 75% of the Submariners Got killed or sunk.

The game is not to attack a maximum.
The game is to survive at all!

1939: 100metres under keel before having fun with the tommies.
1940 - 42: 150metres.
1942 - 45: 200 metres.

during the entire war:

run silent!
2 kts can still be heard, try 1 kt!

run deep!
your sonarman should say "more than 300 metres, herr kaleun" before even thinking of playing with a convoy.
If he does not, do not play!

1941+
keep away (200 miles and more) from any british or other allied shore.

1942+
see warship, dive, sit still and listen.
warship closing directly on you, dive to safe depth 150+ meteres, listen.
do not surface until he is gone.

1943+
see plane, dive for at least two hours. avoid Bay of Biscay (cross quickly)
see warship, dive 150 metres immediately and listen. if he comes close, dive 200 and pray.

BUT BUT BUT... if my situation if 20 metres and 3DDs?

You will die.

Like 75% of the real ones back then.
__________________
In conclusion: SH3 is the shizzle, yo. -Frau Kaleun
Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm
HundertzehnGustav is offline   Reply With Quote
Old 01-05-13, 12:18 PM   #3
MadMac44
Watch
 
Join Date: Dec 2012
Location: Poland
Posts: 28
Downloads: 24
Uploads: 0
Default

Quote:
Originally Posted by HundertzehnGustav View Post

BUT BUT BUT... if my situation if 20 metres and 3DDs?

You will die.
That's true .....
But sometimes it's possible to sink DD shoting torpedo on bearning. Sometimes when i'm really tired of running away I go to the periscope depth and fire a fast magnetic torpedo with 4,5 m of depth. For target i choose destroyer waitng for his turn in depth charging.

Question :
How can i know that i was detected by asdic
if i hear pinging it means that i was detected ??
MadMac44 is offline   Reply With Quote
Old 01-05-13, 02:03 PM   #4
Gargamel
Lucky Sailor
 
Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
Default

If you heard dc explosions you were detected.
__________________
Luck is a residue of Design.


Gargamel is offline   Reply With Quote
Old 01-05-13, 02:34 PM   #5
MadMac44
Watch
 
Join Date: Dec 2012
Location: Poland
Posts: 28
Downloads: 24
Uploads: 0
Default

cool
i thought that there is a other sound when the sonar sound wave hits you boat

now the game is harder !!
MadMac44 is offline   Reply With Quote
Reply

Tags
destroyer, escape, problem, solution, warship


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:57 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.