SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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03-09-10, 10:51 AM | #1 | |
Seaman
Join Date: Jan 2010
Location: Germany
Posts: 32
Downloads: 15
Uploads: 0
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Besides that, S3D actually reads almost every kind of files [since SH V is actually SH IV; on filetypes and files for sure], so i don't know why you should renew S3D or implement some new fileformats or something similar … In this sense Smartcom |
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03-09-10, 12:30 PM | #2 |
Sonar Guy
Join Date: Apr 2007
Posts: 381
Downloads: 281
Uploads: 0
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I'm not a user of S3D but I recognize that all of the mods I enjoy wouldn't be possible without all of your hard work. I just donated 20 Euros ($28 for us in the US) and I hope some others will see this and do likewise.
Here's a link to access the PayPal donation box: http://sh4.skwas.net/downloads.aspx Thanks again, Skwas. |
03-09-10, 01:23 PM | #3 |
The Old Man
Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
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Thanks vp, appreciate it.
My last post wasn't really a cry to get people to donate though. I never really opened my mouth about it (except for the nag screen), I'm fine with it, what I've done and the fact it's free. But that's that. I'm finished it. It's a bit annoying that I 'should just make it compatible' without people really realizing how much time was involved in making S3D. I just don't have much free time to continue making it compatible with SH5. There's new controllers, new file-formats, and especially the .gr2 fileformat is a pain in the ass (proprietary undisclosed file format). Basically, I'll be looking at another 6 months to a year of development on several nights a week. I don't have the energy to do that anymore. I have to make a living too huh? That said, S3D remains free in it's current form as long as it doesn't cost me money (it has cost me some dev-tools, and now only hosting), and anyone willing to donate is free to do so. No obligations. Just don't ask for more :p
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SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
03-09-10, 01:22 PM | #4 | |
Sea Lord
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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seriuosly. i understand you very much. what sum you want to be reached...we might get this solved, with a donations run. please tell me...as we modders in sh5 need this tool! 500 euros? 1000 euros? lets get this started... it really pisses me off, we need to mod this game to a state, that is acceptable - i know. but you must admit, the graphics and the potential of this game is enormous...things are possible, we ever dreamed of in sh3 and sh4. so, which amount would you make continuing work. its not, you would have to rewrite the whole program, dude. there are things need to be changed...but this might be not that complex. but tell me...and leave an amount, we need to get you back to work. best regards the fish
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03-09-10, 01:33 PM | #5 | |
The Old Man
Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
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Quote:
Of course 200K is a bit over the top, I was merely saying that 10000 people use S3D and 20 euro's isn't exactly much for what you get is it? But again, I was just making a point. But calculate with me: S3D has taken me roughly 1500 hours... This is just a rough guess. At a VERY low rate of 20-30 euro an hour, that adds up to 30K-45K. So basically I lost 45K minus some 500 euro's in donation - in total - while making S3D... Think about that, each time you start it up. You may think it's not alot of work to make it compatible with SH5, but I can tell you it is. But urfisch, really, the point isn't the cash. I just don't have much time. I'm seperated since one year, have a son to raise, looking for a new house and have two businesses to run... I'm kindof tied up you see
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SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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03-09-10, 02:32 PM | #6 |
Sea Lord
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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i invested round about 500 hours (with learning stuff, etc.) in modding sh3 and 400 hours in subwolves...and also never had a cent out of it. mostly this is modding for...doing things for free, right? and personally i think every time about the work the modders have done, when using such stuff...i am also a modder!
i also worked as a freelancer and know exactly what you are talking about. even i have no son and no house to look for...etc. but please consider to take a look at the file structure of "baza_fx.dat" this is the effects file and i the effects extremly need to be modified! as i know how this stuff works with the particles, this is my mod wish. but i cannot do anything without an editor to change the controllers, add new ones, etc. and your tool reads the data nicely, but only to the controllers. you will see what i mean, when opening it. instead of controller properties, theres just "data type byte" written...as s3d dont knows the whole file structure of the new dats. just take a look and define some kind of time you would need...is that possible?
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07-17-10, 02:15 AM | #7 |
Officer
Join Date: Apr 2008
Location: Pennsylvania
Posts: 239
Downloads: 108
Uploads: 1
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Install failure
The installer can't find InstallUtilLib.dll and rolls back. I have installed the XP .net framework to 3.5 and the file is there in the v2.0.50727 folder, but the installer can't find it. Do I have to move this file to another folder so it can be found by S3D? I tried to reinstall 2.0 but it is now not compatible with the current version and halts.
UPDATE: I downloaded netfx_setupverifier.exe from MS and it did not like my installation. I downloaded the dotnetfx_cleanup_tool from MS and removed all the .net installations on my computer. I then downloaded all of the iterations of .net to 3.5 SP1 and reinstalled them. Ran the verification tool, all OK. S3D installed, problem solved. I hope this helps anyone else that has a problem. Last edited by ancient46; 07-17-10 at 01:39 PM. |
07-19-10, 09:37 PM | #8 |
Stowaway
Posts: n/a
Downloads:
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FoamWave error?
S3D Version 0.9.9
I open an SH4 val file and the FoamWave shows error? Anyone have info so I can correct this? |
07-19-10, 09:42 PM | #9 |
Ace of the Deep
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Which .val file?
Tried a handful here with same S3D version and found no errors? |
07-19-10, 10:05 PM | #10 |
Stowaway
Posts: n/a
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Weird but I'm not getting the errors now.
Perhaps there was a confict in system memory or something. After makeing changes to some controller files they were not accepeted right off. Restoreing the original files did not fix the error until I let the system sit for a few minutes. |
07-19-10, 11:40 PM | #11 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Ok guys, some help would be much appreciated.
I just reinstalled .NET framework 3.5, and I followed the link provided on the first post to the DX9c managed extension download, and installed that. But I cannot install S3d. Here is what is happening upon double clicking on the loader: Notepad pops up and sits there for about 20 seconds blank, and then a bunch of nonsense with a few blocks of actual text. None of the text really means much though. Does anyone know what is going on here? I am probably missing something painfully obvious.
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He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
07-20-10, 12:21 AM | #12 |
Eternal Patrol
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Or in your own memory.
Flies in the eyes. Water on the brain. Head in the skies. Missed the 'A' train. Sorry, couldn't resist. I bought a new toy today, and I'm still giddy.
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“Never do anything you can't take back.” —Rocky Russo |
01-07-12, 11:00 PM | #13 |
Bilge Rat
Join Date: Nov 2009
Posts: 1
Downloads: 35
Uploads: 0
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this is a really good tool
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01-25-14, 12:43 PM | #14 |
Watch
Join Date: Dec 2007
Location: 10 Guthrie Rd., Bedford, IN
Posts: 28
Downloads: 62
Uploads: 0
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Need the S3D Download
Nothing seems to work anymore, all DL's are dead to Skwas HP - can somebody help and send the File or the working link for a Download?
Thanks - and always a hand wide Water under the keel
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Greetings Urbijan |
01-26-14, 11:57 AM | #15 |
Weps
Join Date: Dec 2012
Posts: 357
Downloads: 137
Uploads: 0
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Have same problem... gonna try again tomorrow
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