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Old 11-01-17, 12:33 PM   #1
Niume
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but only with type VIIC others are fine
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[ENG] SH 4 KSD II Ace Edition
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Old 11-06-17, 02:31 AM   #2
lederhosen
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Salute

hydrophone bug ???
When I start a patrol and jump to hydrophone station I can manually search for targets. Save game later and start again next day. Now I can't do what I did the other day. My SO is able to search for sound contacts but I can't. Also it seems that aircraft detection from the bridge is almost useless.

danke
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Old 07-02-18, 11:52 AM   #3
Nabeel
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Exclamation No more fatigue effect in this mod?

hi im just downloaded this mod and it was awesome but there's one problem with the crew fatigue because the endurance bar always full. Btw im using this mod with GWX 3.0.
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Old 07-28-18, 02:08 AM   #4
Fifi
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Just to say how amazing is this mod!!
Still under the visual shock to navigate SH5 U-Boats with SH3 GWX3
Can’t believe i missed this one... furthermore, the conning tower bridge is better looking than SH5 ones!
How can it be?
And the UZO mounting/dismounting feature as well as flags is stunning!
Think i couldn’t play SH3 without this wonderful mod anymore...
Many thanks to all moders involved in this

Now have to see if i run troubles as others described here
But my first tests are very successful so far.
Game is as fluent as before. No FPS drop.

Note: at first, i thought we only need one of the compilation part...but was wrong. The two parts are necessary to work properly.
And both my downloads were giving corrupted files after unzipping...just ignored that, no problem so far
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Old 07-28-18, 03:48 AM   #5
THEBERBSTER
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Hi Fifi
As a matter of interest for all of us in your excitement, what mods have you enabled?
U-boat compilation is an essential installation to bring the game up to the required version 1.5

Peter
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Old 07-28-18, 05:59 AM   #6
Fifi
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Quote:
Originally Posted by THEBERBSTER View Post
Hi Fifi
As a matter of interest for all of us in your excitement, what mods have you enabled?
U-boat compilation is an essential installation to bring the game up to the required version 1.5

Peter
On top of GWX3:

M.E.P v6
M.E.P v6- VisualSensors for GWX3
GWX - Enhanced Damage Effects
GWX - No Medals on Crew
FM_NewInterior v2.1D
LifeBoats&Debris_v4
depth charge noise - v2 - GWX
damage texture 1.0
Ahnenerbe WideGui 1920 x 1080 Final
GWX Turm Lights fix
Rubini´s Underwater dust&plancton v1
Thomsen's Sound Pack V3.2cg
RadioMessage - TypewritterOnly
New zoom levels (for accurate Binocular and UZO)
TMT v2 (GWX3 version)
TKSS18 German U-Boats Compilation 1
TKSS18 German U-Boats Compilation 2
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
FixAllSubGWX
20km MEP (UBoat compil sensors by Izgod)
Izgod U-Boat Compilation Waterstream Fix
Supplement to V16B1 (JSGME)

Game loads in few seconds via SH3 Commander, everything is stable and fluent so far.

Last edited by Fifi; 07-28-18 at 03:19 PM.
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Old 07-29-18, 05:52 AM   #7
Fifi
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Ok for some reason the 4 mods necessary for u boat compilation to work, make me loose ships flags in GWX
Not all of them, but many (90%)

It can’t be in the Gun Fixed Rework though. Maybe in the Fix all Sub mod... or in the 2 compilation parts

Still investigating. That’s very strange because when i deactivate the 4 mods i get the flags back.

Have to localize the faulty file inside

ÉDIT: Found the faulty files. Deleted the Flag and FlagS files in Library of both U-Boat Compilation (part 1 and 2) and got back all boats flags!
Don’t really know why those U-Boat compilation have to do with boats flags.
Thought it was only to get SH5 sub.

EDIT2: have to delete also all nationality flags in data/texture/tex...in both part 1&2.
Because flags were inverted.
Now back with GWX3 stock flags!

Last edited by Fifi; 07-29-18 at 10:40 AM.
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Old 11-04-18, 03:57 PM   #8
ivanov.ruslan
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Arnold


On the first page,post1,links -German uboat compilation Pictures readme.7z
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Old 11-04-18, 04:20 PM   #9
ivanov.ruslan
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Fifi if IIRC try with FM new interior,but I'm not sure,he,he


For wich boot refers? About periscope
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Old 11-04-18, 04:31 PM   #10
ivanov.ruslan
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But, unfortunately, the food is there too

If for Type 7, try with that-Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on
I think there are only bananas, as far as I remember
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Old 11-04-18, 05:01 PM   #11
ivanov.ruslan
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Try with this

Open data\interior\NSS_Uboat9\NSS_Uboat9_CR.dat





Delete items 1340 and 1451,save and close

The same way for others boat
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Old 11-04-18, 05:28 PM   #12
Fifi
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Quote:
Originally Posted by ivanov.ruslan View Post
Try with this

Open data\interior\NSS_Uboat9\NSS_Uboat9_CR.dat





Delete items 1340 and 1451,save and close

The same way for others boat
will try it, thanks.

For the periscope view rotated, i found the faulty file. It’s only for the VII type. Type II and IX are good.

It’s in Data/Interior/NSS UBoat 7/NSS UBoat 7 CT
When i delete NSS UBoat 7 CT.dat, all is fine again...
But there are plenty things into that file, and can’t locate where is the mistake...(to be able to keep it)
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Old 11-05-18, 02:15 AM   #13
Fifi
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Quote:
Originally Posted by ivanov.ruslan View Post
Try with this

Open data\interior\NSS_Uboat9\NSS_Uboat9_CR.dat





Delete items 1340 and 1451,save and close

The same way for others boat
Nope, there is still the sausages grey shape hanging...but without the picture look
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Old 05-13-19, 03:20 PM   #14
Kieldk
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Default Type 7 Viic Black Hull

just installed these mods in following order
im running gwx 3.0 Gold

Thomsens sound pack v3
ahnenerbe widegui 1920 x 1080 final
tkss18 german u-boat compilation
tkss18 german u-boat compilation no eagle
new uboat guns fixed rework for uboat compilation
german uboat compilation fumo_fix
german uboat compilation only viib and viic by wise
fix al subs gwx
gwx late war sensors
supplement to v16B1(jsmge)

my problem is that the upper deck of the viic are total black.
and the deck gun isnt there
and when i go 1943- i get snorkel destroyed when loading game...


any fix for this?
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Old 05-13-19, 07:56 PM   #15
ivanov.ruslan
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Disable gwx late war sensors,try
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