SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
|
Thread Tools | Display Modes |
08-04-19, 04:29 PM | #11 |
Swabbie
Join Date: Jul 2014
Location: Netherlands
Posts: 6
Downloads: 13
Uploads: 0
|
F7 works fine, but F8 doesn't worked submerged or when surfaced. I started my save game from Memel multiple times but couldn't get it working. After starting a new Campaign Silent Running does work... I got the following TWoS mods enabled: Real Nav Food stocks Encrypted orders Advance verifier testing Start VIIB Reduc. Fires and Expl Incr Flooding Harbor Chimney Smoke Neutrals Illuminated Only... I just had another problem. I shot down the Gryf Miner, with my first two torpedo's since a few months, from 4km with only using rough estimated using the ROABF . After that I also shot the destroyer with another torpedo. Right after I start the gramophone to celebrate the game crashes to desktop. But I guess this is just the buggy writing by Ubisoft. There was an auto save with the destroyer half dead, when loading that one the destroyer is completely alive and heading for me. I shoot another two torpedoes without measuring just guessing and I sunk the damn thing again . With my tubes empty and start to reload and take a torpedo from the external reserve. (I had no idea that would take that long...) I use TC128 and wait for the loading icon the disappear. Now it was time to had to my new base in Kiel. I start the engines and hear them but my boot keep laying completely still. I try to submerge and use the electrical engines but that also doesn't seem to work. What does happen is my boot leaking and dying almost instantly. Luckily this time I had a save after killing the destroyer. Was it SH3(GWX) that the crew was also celebrating the sinking of a ship or should I also hear it in TWoS? Thank you for the fun game vdr1981, it is real fun again. |
|
|