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Old 02-04-15, 06:29 AM   #5491
Jimbuna
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Welcome to SubSim Thomsen564
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Old 02-04-15, 02:03 PM   #5492
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Thank you guys!
So did I read it correctly, that the mission just has to end by date, to fulfill it?
Maybe I`ve misread some posts.
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Old 02-04-15, 07:07 PM   #5493
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Hi Thomsen

See my Tutorial Post #123 and Post #188

http://www.subsim.com/radioroom/showthread.php?t=211804


Peter

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Old 02-05-15, 03:15 PM   #5494
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Very well, thank you sir!
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Old 02-10-15, 09:27 AM   #5495
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I've finally managed to remove "go to/center patrol area" buttons from navigation map interface so that only way for player to find patrol area is to use grid tool (like seen on the picture). Also, small sinking ship icon in the upper left corner wont center your view on assigned patrol area.

Trev, tell me if you're interested to implement this changes to your mod.

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Old 02-12-15, 11:19 AM   #5496
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Quote:
Originally Posted by vdr1981 View Post
I've finally managed to remove "go to/center patrol area" buttons from navigation map interface so that only way for player to find patrol area is to use grid tool (like seen on the picture). Also, small sinking ship icon in the upper left corner wont center your view on assigned patrol area.

Trev, tell me if you're interested to implement this changes to your mod.
Thanks Vecko

Over the last few months I have had to change my hard drive so I no longer have SH5 on my PC (finally got a SSD )
So I am not really looking to add anymore to OHII until I get the salt bug again.

Could you post this work as a patch perhaps

Cheers
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Old 02-12-15, 11:27 AM   #5497
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Quote:
Originally Posted by Trevally. View Post
Thanks Vecko

Over the last few months I have had to change my hard drive so I no longer have SH5 on my PC (finally got a SSD )
So I am not really looking to add anymore to OHII until I get the salt bug again.

Could you post this work as a patch perhaps

Cheers
Rgr that! I already have it prepared as a patch for IO Strategic Map (because it affects only one ini file from that mod).
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Old 02-14-15, 04:20 AM   #5498
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Quote:
Over the last few months I have had to change my hard drive so I no longer have SH5 on my PC (finally got a SSD )
So I am not really looking to add anymore to OHII until I get the salt bug again.

Could you post this work as a patch perhaps

Cheers
Well Trevally, I hope that you and the other SH5 "Old Guard" get the salt bug back real soon!!

Your participation is sorely missed on these forums!!

Best Regards.....Kev*
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Old 02-20-15, 09:55 AM   #5499
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Default About those type II boats

I've read the readme files and just downloaded a "patch" that updates the type II in the mod. Does this mean we can have a canoe as our own boat?

I cannot find any reference nor a way to choose it in base.
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Old 02-20-15, 06:21 PM   #5500
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Hi I need help.

sorry if this has been posted elsewhere but how do you get the advanced targeting controls (dials, stopwatch etc) in periscope view? and the other different looking UI? I can not get on with the standard targeting system as i can not drag and drop it on the screen and it blocks the view.

Great mod BTW
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Old 02-20-15, 06:43 PM   #5501
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A Warm Welcome To The Subsim Community > PirateGenius


You Will Always Find Someone Here To Help You


Links To My > SH3SH4 – SH5 > Posts



Step By Step Tutorials & How To Do It.


http://www.subsim.com/radioroom/showthread.php?t=211804


Some Special And Useful Download Links Included For SH3 <> SH4 <> SH5


New To Silent Hunter Then My Thread Will Help To Get You Started.


Subsim <> How To Donate <> See The Benefits <> Support The Community

http://www.subsim.com/radioroom/showthread.php?p=2033119%23post2033119


Having Tonnage Bar Problems Then Go To My Tutorial Post #188 On Page 13



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Old 02-20-15, 06:53 PM   #5502
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Thanks Berbster.

But I cant see what i'm looking for in you idiots guide. in videos on youtube of this mod I see people targeting with dials on the periscope screen and a ship id book pop up. I'm guessing they are included in this mod I just don't know how to access them. Or do I have to download them separate? If I do need to download a UI mod can you point me in the right direction.

I know the mod is installed and working.

sorry for looking a noob but hey I am at modding this game. not played a sub game since silent service on the amiga 20+ years ago.
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Old 02-21-15, 06:44 AM   #5503
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Hi PG

Lets have a look at your mod list.

See my tutorial post #9 if you do not know how to do this.

http://www.subsim.com/radioroom/showthread.php?t=211804

I think there is a logical answer to your problem.

What you are describing is in TDW's NewUIs 7-4-2 and 7-5-0 interfaces.

Dials button is in the periscope station.

The default can be changed in TDW's Option File Editor Viewer using the TDC tab.

Peter

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Old 02-21-15, 07:25 AM   #5504
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Welcome Aboard PirateGenius
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Old 02-22-15, 09:45 AM   #5505
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Hi Jimbuna and thanks.

Peter

Downloaded TDW's UI's. I can not find the button you mention?
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