SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
07-12-18, 02:29 PM | #1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
Yes, I will definitely add a reticle for RAOBF in the new version
|
07-12-18, 03:27 PM | #2 |
Engineer
Join Date: Apr 2013
Posts: 209
Downloads: 155
Uploads: 0
|
|
07-17-18, 10:19 PM | #3 |
Chief
Join Date: Nov 2012
Posts: 325
Downloads: 27
Uploads: 0
|
I am new to this mod. Just a few questions for clarification:
1. Installation: please correct me if I am wrong. I extract all files in "ARB WideGUI 1920x1080" into the game folder. Extract Tycho files. And run Tycho bat. DO NOT use JSGM mod enabler, correct? The 3.01 hotfix can be applied using JSGM? 2. Based on Tycho's instructions. If we want H.sie patch, we need do that patch first before Tycho's bat file, correct? 3. Is this mod compatible with GWX? 4. Can I still use FM_New Interior mod with this? |
07-18-18, 09:40 PM | #4 |
Swabbie
Join Date: Mar 2010
Posts: 8
Downloads: 120
Uploads: 0
|
Thank you for your work improving the AH widescreen gui!
Can you fix the broken tube selection dial on the attack periscope and uzo? On the Attack Map screen, toggling the salvo selector between T and S changes the tube dial from single tubes to salvo modes. This is good. However, on the uzo and attack periscope, this doesn't happen, and the tube dial is not functional. This is bad. This is particularly important since changing tubes with that dial is the only way I know of to keep the tubes from closing themselves. |
07-19-18, 12:48 PM | #5 |
Sea Lord
|
Can I use this mod with FM interiors? is there a patch I tried it but the periscope lines are messed up
|
07-19-18, 01:17 PM | #6 |
Chief
Join Date: Nov 2012
Posts: 325
Downloads: 27
Uploads: 0
|
I remember reading someone had similar issue. But it was with another widescreen gui. What he did was he installed FM-interior first and then the new widescreen gui. But that way, you lose the FM's shortcut key commands. Not sure if you would still be able to move around the sub anymore.
|
07-19-18, 01:29 PM | #7 |
Swabbie
Join Date: Mar 2010
Posts: 8
Downloads: 120
Uploads: 0
|
How does one use the chronometer/stopwatch that's draggable from the bottom right corner? I can't seem to start or stop it.
|
01-20-19, 01:35 PM | #8 | |
Silent Hunter
Join Date: Nov 2002
Location: London. UK
Posts: 4,139
Downloads: 275
Uploads: 0
|
Quote:
Best regards Fubar |
|
03-24-19, 02:29 PM | #9 |
Seaman
Join Date: Oct 2011
Posts: 32
Downloads: 54
Uploads: 0
|
German letters bug
Hey,
German characters such as Ä, Ö, ß etc. get displayed wrong. Any idea what causes this? Thanks! |
03-24-19, 02:59 PM | #10 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
|
Hi,
it certainly comes from the Fonts folder because Ahnenerbe and Brodaga are russian modders (data\Menu\Fonts) try to copy Fonts folder from this same mod I adapted for wac5.2 http://www.subsim.com/radioroom/showthread.php?t=239167 and paste it in the mod |
10-12-18, 08:28 AM | #11 |
Torpedoman
Join Date: Aug 2003
Location: Denmark (Falster)
Posts: 114
Downloads: 51
Uploads: 0
|
Thanks Brogada222 - great stuff. Feeling home again after sh5😳
|
10-13-18, 01:10 AM | #12 | |
Officer
Join Date: Dec 2012
Location: North Carolina
Posts: 237
Downloads: 336
Uploads: 0
|
Quote:
Fifi, Did you uncomment the lines under the header Expand Nav and Attack maps render limit, from 1024x1024 to 2048x2048. in the TychoSH3Patch map file as directed in Tycho's readme? If you did not you will get the split screen maps you are experiencing. Open the map file in Tycho's WorkFolder with notepad and make the following changes. Then run the windows batch file to modify SH3.exe. When you load the mod with JSGME this time the map should look right. Before.... @@@ Expand Nav and Attack maps render limit, from 1024x1024 to 2048x2048. @@ @@@000A8E75: 00 00 @@@000A8E76: 04 08 @@@000A8E77: 00 00 @@@000A8E78: 00 00 @@ @@@000A8E7A: 00 00 @@@000A8E7B: 04 08 @@@000A8E7C: 00 00 @@@000A8E7D: 00 00 @@ @@@00109003: 00 00 @@@00109004: 04 08 @@@00109005: 00 00 @@@00109006: 00 00 @@ @@@00109008: 00 00 @@@00109009: 04 08 @@@0010900A: 00 00 @@@0010900B: 00 00 @@ @@@000739E4: 04 00 After... @@@ Expand Nav and Attack maps render limit, from 1024x1024 to 2048x2048. @@ 000A8E75: 00 00 000A8E76: 04 08 000A8E77: 00 00 000A8E78: 00 00 @@ 000A8E7A: 00 00 000A8E7B: 04 08 000A8E7C: 00 00 000A8E7D: 00 00 @@ 00109003: 00 00 00109004: 04 08 00109005: 00 00 00109006: 00 00 @@ 00109008: 00 00 00109009: 04 08 0010900A: 00 00 0010900B: 00 00 @@ 000739E4: 04 00 Give it a second chance. Bodaga thanks for your ARB WS really like it Kelly621 |
|
10-13-18, 02:05 AM | #13 |
Navy Seal
|
Thanks Kelly, it should be the problem as I didn’t change anything…
I’ll probably give it an other chance someday
__________________
|
10-13-18, 02:11 AM | #14 |
Officer
Join Date: Dec 2012
Location: North Carolina
Posts: 237
Downloads: 336
Uploads: 0
|
A wish
Bodaga222,
Is there any chance you will be adding Tycho's just released functional draggable chronometer patch for SH3 into your excellent ARB WideGui mod? Would be a nice addition if you have the time to add it. Kelly621 |
10-14-18, 08:20 AM | #15 |
Navy Seal
|
Ok finally got it to work
Had to full re-install SH3 Something must have been screwed up somewhere.
__________________
|
|
|