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Old 07-12-18, 02:29 PM   #1
Brodaga222
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Quote:
Originally Posted by Delta Wolf View Post
@Brodaga222


Would it be possible to add the Vertical and horizontal marks to the reticle when we select the RAFOB? Just like the OLC's UI?

Not sure if this is possible but it would be great.


Thank you
Yes, I will definitely add a reticle for RAOBF in the new version
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Old 07-12-18, 03:27 PM   #2
Delta Wolf
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Quote:
Originally Posted by Brodaga222 View Post
Yes, I will definitely add a reticle for RAOBF in the new version
Thats Great News

Looking forward to the new version
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Old 07-17-18, 10:19 PM   #3
Wolfcat
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I am new to this mod. Just a few questions for clarification:

1. Installation: please correct me if I am wrong. I extract all files in "ARB WideGUI 1920x1080" into the game folder. Extract Tycho files. And run Tycho bat. DO NOT use JSGM mod enabler, correct? The 3.01 hotfix can be applied using JSGM?

2. Based on Tycho's instructions. If we want H.sie patch, we need do that patch first before Tycho's bat file, correct?

3. Is this mod compatible with GWX?

4. Can I still use FM_New Interior mod with this?
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Old 07-18-18, 09:40 PM   #4
tofoftofof
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Thank you for your work improving the AH widescreen gui!

Can you fix the broken tube selection dial on the attack periscope and uzo?
On the Attack Map screen, toggling the salvo selector between T and S changes the tube dial from single tubes to salvo modes. This is good.
However, on the uzo and attack periscope, this doesn't happen, and the tube dial is not functional. This is bad.

This is particularly important since changing tubes with that dial is the only way I know of to keep the tubes from closing themselves.
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Old 07-19-18, 12:48 PM   #5
Niume
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Can I use this mod with FM interiors? is there a patch I tried it but the periscope lines are messed up
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[ENG] SH 4 KSD II Ace Edition
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Old 07-19-18, 01:17 PM   #6
Wolfcat
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Quote:
Originally Posted by Niume View Post
Can I use this mod with FM interiors? is there a patch I tried it but the periscope lines are messed up
I remember reading someone had similar issue. But it was with another widescreen gui. What he did was he installed FM-interior first and then the new widescreen gui. But that way, you lose the FM's shortcut key commands. Not sure if you would still be able to move around the sub anymore.
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Old 07-19-18, 01:29 PM   #7
tofoftofof
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How does one use the chronometer/stopwatch that's draggable from the bottom right corner? I can't seem to start or stop it.
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Old 01-20-19, 01:35 PM   #8
Fubar2Niner
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Quote:
Originally Posted by tofoftofof View Post
Thank you for your work improving the AH widescreen gui!

Can you fix the broken tube selection dial on the attack periscope and uzo?
On the Attack Map screen, toggling the salvo selector between T and S changes the tube dial from single tubes to salvo modes. This is good.
However, on the uzo and attack periscope, this doesn't happen, and the tube dial is not functional. This is bad.

This is particularly important since changing tubes with that dial is the only way I know of to keep the tubes from closing themselves.
Has anything been done, or can be done about this problem? The same problem occurs with Ahnnerbe wide screen mod.

Best regards

Fubar
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Old 03-24-19, 02:29 PM   #9
Eikson
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Default German letters bug

Hey,

German characters such as Ä, Ö, ß etc. get displayed wrong. Any idea what causes this?

Thanks!
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Old 03-24-19, 02:59 PM   #10
ericlea
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Hi,

it certainly comes from the Fonts folder because Ahnenerbe and Brodaga are russian modders
(data\Menu\Fonts)
try to copy Fonts folder from this same mod I adapted for wac5.2 http://www.subsim.com/radioroom/showthread.php?t=239167
and paste it in the mod
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Old 10-12-18, 08:28 AM   #11
Rotor
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Thanks Brogada222 - great stuff. Feeling home again after sh5😳
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Old 10-13-18, 01:10 AM   #12
Kelly621
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Quote:
posted by Fifi
Impossible to get it working correctly.

GWX3 no mods, installed to the letter, my nav map is screwed up in 2 parts by the middle screen, and my sub is showing even not on sea...

Don’t Understand, i patched it after the H.sie patch as commanded.

Fifi,

Did you uncomment the lines under the header Expand Nav and Attack maps render limit, from 1024x1024 to 2048x2048.
in the TychoSH3Patch map file as directed in Tycho's readme? If you did not you will get the split screen maps you are experiencing.

Open the map file in Tycho's WorkFolder with notepad and make the following changes. Then run the windows batch file to modify SH3.exe. When you load the mod with JSGME this time the map should look right.

Before....

@@@ Expand Nav and Attack maps render limit, from 1024x1024 to 2048x2048.
@@
@@@000A8E75: 00 00
@@@000A8E76: 04 08
@@@000A8E77: 00 00
@@@000A8E78: 00 00
@@
@@@000A8E7A: 00 00
@@@000A8E7B: 04 08
@@@000A8E7C: 00 00
@@@000A8E7D: 00 00
@@
@@@00109003: 00 00
@@@00109004: 04 08
@@@00109005: 00 00
@@@00109006: 00 00
@@
@@@00109008: 00 00
@@@00109009: 04 08
@@@0010900A: 00 00
@@@0010900B: 00 00
@@
@@@000739E4: 04 00

After...

@@@ Expand Nav and Attack maps render limit, from 1024x1024 to 2048x2048.
@@
000A8E75: 00 00
000A8E76: 04 08
000A8E77: 00 00
000A8E78: 00 00
@@
000A8E7A: 00 00
000A8E7B: 04 08
000A8E7C: 00 00
000A8E7D: 00 00
@@
00109003: 00 00
00109004: 04 08
00109005: 00 00
00109006: 00 00
@@
00109008: 00 00
00109009: 04 08
0010900A: 00 00
0010900B: 00 00
@@
000739E4: 04 00

Give it a second chance.
Bodaga thanks for your ARB WS really like it

Kelly621
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Old 10-13-18, 02:05 AM   #13
Fifi
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Thanks Kelly, it should be the problem as I didn’t change anything…
I’ll probably give it an other chance someday
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Old 10-13-18, 02:11 AM   #14
Kelly621
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Default A wish

Bodaga222,

Is there any chance you will be adding Tycho's just released functional draggable chronometer patch for SH3 into your excellent ARB WideGui mod? Would be a nice addition if you have the time to add it.

Kelly621
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Old 10-14-18, 08:20 AM   #15
Fifi
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Ok finally got it to work

Had to full re-install SH3
Something must have been screwed up somewhere.
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