SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
04-25-22, 08:14 AM | #1 |
Nub
Join Date: Mar 2018
Posts: 3
Downloads: 132
Uploads: 0
|
8 minutes. I can also extend the lifetime, if desired.
|
04-25-22, 08:58 AM | #2 |
Born to Run Silent
|
Nice!
__________________
SUBSIM - 26 Years on the Web |
04-25-22, 09:06 AM | #3 |
Navy Seal
|
|
04-25-22, 09:48 AM | #4 |
CTD - it's not just a job
|
The burning oil / fuel fires are in FotRSU now, though shorter in duration, but the slicks were removed a while back for "efficiency". Resource stealer that used to cause CTDs. It looks like you changed the smoke and fire particles also TMS? Does that affect the other fires and smoke? We'll give it a test drive and see how it does in FotRSU now. Thanks!
|
04-28-22, 12:41 PM | #5 | |
XO
Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 623
Uploads: 7
|
Quote:
Seems burning oil should have a slick...You guys against any eye candy for the non-purist, external view sub simmer? |
|
04-28-22, 02:53 PM | #6 |
CTD - it's not just a job
|
Read your quote of me again for the "why". Besides the fact that they were never left out, they were never activated to begin with in FotRSU. FOTRS had them active years ago (the predecessor to FotRSU), and on some computers it was too much. Eye candy is great, so long as it does not "kill" the game... We have not begun testing on what TMS did. It might run just fine on a "modern" computer. We really don't know yet. As a side note, there are all sorts of things "left out" of FotRSU... We have to pick and choose what works best in the mod, more in the interest of stability over eye candy, hence the focus lately on ID conflicts in the mod and game. We are still waiting on a TMS response to the smoke and fire, if it is changed.
|
04-29-22, 01:42 PM | #7 | |
XO
Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 623
Uploads: 7
|
Quote:
https://www.subsim.com/radioroom/dow...o=file&id=5627 |
|
04-29-22, 01:59 PM | #8 |
CTD - it's not just a job
|
Yes, that does function correctly in older versions of FotRSU (possibly up through v1.6). The node IDs in some of the related files are slightly different in v1.7, so you might encounter some issues eventually. We are attempting to "match" everything up for the next release.
|
|
|