SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-25-22, 08:14 AM   #1
TMS
Nub
 
Join Date: Mar 2018
Posts: 3
Downloads: 132
Uploads: 0
Default

8 minutes. I can also extend the lifetime, if desired.
TMS is offline   Reply With Quote
Old 04-25-22, 08:58 AM   #2
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,293
Downloads: 534
Uploads: 224


Default

Nice!
__________________
SUBSIM - 26 Years on the Web
Onkel Neal is online   Reply With Quote
Old 04-25-22, 09:06 AM   #3
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 6,922
Downloads: 550
Uploads: 42


Default

Quote:
Originally Posted by TMS View Post
8 minutes. I can also extend the lifetime, if desired.


How would I extend the lifetime? I want to do this in TMO.
Bubblehead1980 is offline   Reply With Quote
Old 04-25-22, 09:48 AM   #4
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,770
Downloads: 444
Uploads: 2


Default

The burning oil / fuel fires are in FotRSU now, though shorter in duration, but the slicks were removed a while back for "efficiency". Resource stealer that used to cause CTDs. It looks like you changed the smoke and fire particles also TMS? Does that affect the other fires and smoke? We'll give it a test drive and see how it does in FotRSU now. Thanks!
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 04-28-22, 12:41 PM   #5
Canonicus
XO
 
Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 623
Uploads: 7
Default

Quote:
Originally Posted by propbeanie View Post
but the slicks were removed a while back for "efficiency". Resource stealer that used to cause CTDs. Thanks!
Thanks for telling users what wasn't included in the latest update'...any thing else we should know about that was "left out" ?
Seems burning oil should have a slick...You guys against any eye candy for the non-purist, external view sub simmer?
Canonicus is offline   Reply With Quote
Old 04-28-22, 02:53 PM   #6
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,770
Downloads: 444
Uploads: 2


Default

Quote:
Originally Posted by Canonicus View Post
Thanks for telling users what wasn't included in the latest update'...any thing else we should know about that was "left out" ?
Seems burning oil should have a slick...You guys against any eye candy for the non-purist, external view sub simmer?
Read your quote of me again for the "why". Besides the fact that they were never left out, they were never activated to begin with in FotRSU. FOTRS had them active years ago (the predecessor to FotRSU), and on some computers it was too much. Eye candy is great, so long as it does not "kill" the game... We have not begun testing on what TMS did. It might run just fine on a "modern" computer. We really don't know yet. As a side note, there are all sorts of things "left out" of FotRSU... We have to pick and choose what works best in the mod, more in the interest of stability over eye candy, hence the focus lately on ID conflicts in the mod and game. We are still waiting on a TMS response to the smoke and fire, if it is changed.
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 04-29-22, 01:42 PM   #7
Canonicus
XO
 
Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 623
Uploads: 7
Default

Quote:
Originally Posted by propbeanie View Post
Read your quote of me again for the "why". Besides the fact that they were never left out, they were never activated to begin with in FotRSU.
Just left out completely...If you look in to the Particles.dat file as they are in latest FOTRSU you will find no nodes for smoke or fire water refection's. However Vickers03 has a mod for the DC water splash that not only restores the oils slicks but the refection's as well. Compatible with the 1.7 as I have tested and found no problems.
https://www.subsim.com/radioroom/dow...o=file&id=5627
Canonicus is offline   Reply With Quote
Old 04-29-22, 01:59 PM   #8
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,770
Downloads: 444
Uploads: 2


Default

Yes, that does function correctly in older versions of FotRSU (possibly up through v1.6). The node IDs in some of the related files are slightly different in v1.7, so you might encounter some issues eventually. We are attempting to "match" everything up for the next release.
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:33 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.