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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#931 |
Soaring
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Thank you both guys, I'm currently downloading the ACE packages, and the Zeus AI. By the readme, Zeus AI looks very good - perception range of AI and combat distances of 500+ meters and such. If it works like advertised, it will do a lot of good things to ArmA2. ACE I still remember from the two predecessors, and also that it always took some time and work to get it set up correctly. As long as it works in the end, okay.
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#932 |
Lucky Jack
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Just be sure to read the documentation (which there really isn't IIRC) for ACE 2, it does things differently than ACE 1.
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#933 |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
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I've just been playing around with the new Invasion 44 mod. It's pretty cool.
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#934 |
Soaring
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It's giving me the creeps.
Poor documentation, at least two lineages of numbering patches, no clear identification on what version is being adressed by what patch. ACE componentes being downloaded according to their list - just finding that the versions of their component list are not compatible. Deinstalling Arma2CO completely reinstalling, defragging - and doing both twice, costing 2-3 hours in all. manually installing an earlier version of Zeus AI, to get a warnign that I need another addon for it to function. download that, and getting a warning that this addon nowneeds another addon to function. Wasting half an hour to find it, only to find that it is not avalable. Tried Six, only to end up with a perforated game installation. Quit, delete, closed the box, game over. This has been a great day spent and wasted with messing around with a big, high heap of garbage. Worst modding experience since many, many, many years. I'm done with this. The famous Falcon dance of the past never was anywhere close to being this bad.
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#935 |
Ocean Warrior
![]() Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
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Anyone familiar with the new release called Arma II Reinforcemnts? It s a new stand alone of ArmaII, based off the British Armed Force, or a continuation of it. Has a Leo 2 and the Merlin chopper as part of the package. Only available from the UK so far, not on Steam yet.
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#936 |
Ocean Warrior
![]() Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
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My Bad, after reading further, Reinforcements appears to be British Armed Force and Private Military Company repackaged.
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Don't mistake my kindness for weakness. I'm kind to everyone, but when someone is unkind to me, weak is not what you are going to remember about me. Al Capone |
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#937 |
Samurai Navy
![]() Join Date: Feb 2009
Location: Western Hemisphere, Earth, Milky Way Galaxy, Local Group, Virgo Supercluster
Posts: 585
Downloads: 22
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#938 | |
Ocean Warrior
![]() Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
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"Arma 2: Reinforcements brings to the Armaversum two new factions - Her Majesty's Armed Forces and private contractors. Play it separately or combine with original Arma 2: Combined Operations for ultimate military combat experience. Joint he massive online multiplayer battles with up to 50 players and hundreads of AI units " What's different from BAF and PMC download versions?
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Don't mistake my kindness for weakness. I'm kind to everyone, but when someone is unkind to me, weak is not what you are going to remember about me. Al Capone |
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#939 | ||
Lucky Jack
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#940 |
Helmsman
![]() Join Date: Apr 2005
Location: California
Posts: 110
Downloads: 46
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been kinda glazing over the many post on this thread & the general consensus is that Arma2 is ok to play in multi-player but horrible in single player mode. Am I correct?
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#941 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
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I'd say you're correct, yeah. I can't stand the stupidity of AI in practically any game, and Arma2 is no exception. It's a great MP game with humans, even against AI, but not with AI.
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#942 | |
Soaring
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I have just gone back now to my Gold-pack of ArmA, beffed it up with patches I did not had before on my old rig (1.18, ACE, Vopsounds), and now search for an AI-improving mod. To my horror I learned that my huge all-island-scenario from Arma 1.14 and my detailed city-assault Avgani 1.1 do not get recognised by the ACE-based installation and Avgani 1.5 that I use now. Any hint on that maybe I have done something wrong? It would be a pain to redo those SP-scenarios. Mind you: I'm talking about ArmA ONE here.
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#943 | |
Lucky Jack
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#944 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
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The same run-and-stop behaviour is found in OFP too. Its AI just felt good because it was something completely new. The Arma2 AI is vastly improved over its predecessors, but still nothing new, just an evolution.
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#945 |
Lucky Jack
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^ Well, yes and no. It's not long ago that I went back and played OFP:R and it very much felt better tbh.
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