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Old 04-20-11, 07:23 AM   #931
Skybird
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Thank you both guys, I'm currently downloading the ACE packages, and the Zeus AI. By the readme, Zeus AI looks very good - perception range of AI and combat distances of 500+ meters and such. If it works like advertised, it will do a lot of good things to ArmA2. ACE I still remember from the two predecessors, and also that it always took some time and work to get it set up correctly. As long as it works in the end, okay.
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Old 04-20-11, 07:25 AM   #932
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Just be sure to read the documentation (which there really isn't IIRC) for ACE 2, it does things differently than ACE 1.
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Old 04-20-11, 04:28 PM   #933
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I've just been playing around with the new Invasion 44 mod. It's pretty cool.
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Old 04-20-11, 05:02 PM   #934
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It's giving me the creeps.

Poor documentation, at least two lineages of numbering patches, no clear identification on what version is being adressed by what patch. ACE componentes being downloaded according to their list - just finding that the versions of their component list are not compatible. Deinstalling Arma2CO completely reinstalling, defragging - and doing both twice, costing 2-3 hours in all. manually installing an earlier version of Zeus AI, to get a warnign that I need another addon for it to function. download that, and getting a warning that this addon nowneeds another addon to function. Wasting half an hour to find it, only to find that it is not avalable. Tried Six, only to end up with a perforated game installation. Quit, delete, closed the box, game over. This has been a great day spent and wasted with messing around with a big, high heap of garbage. Worst modding experience since many, many, many years.

I'm done with this. The famous Falcon dance of the past never was anywhere close to being this bad.
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Old 04-20-11, 05:19 PM   #935
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Anyone familiar with the new release called Arma II Reinforcemnts? It s a new stand alone of ArmaII, based off the British Armed Force, or a continuation of it. Has a Leo 2 and the Merlin chopper as part of the package. Only available from the UK so far, not on Steam yet.
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Old 04-20-11, 05:51 PM   #936
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My Bad, after reading further, Reinforcements appears to be British Armed Force and Private Military Company repackaged.
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Old 04-20-11, 06:04 PM   #937
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Quote:
Originally Posted by eddie View Post
My Bad, after reading further, Reinforcements appears to be British Armed Force and Private Military Company repackaged.
Reinforcements doesn't require ArmA II or Operation Arrowhead to play, IIRC.
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Old 04-20-11, 07:38 PM   #938
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Quote:
Originally Posted by Kaye T. Bai View Post
Reinforcements doesn't require ArmA II or Operation Arrowhead to play, IIRC.
You are correct, it is a stand slone. But I don't underdtsnad why its been released as such, because this is the write up from the website.

"Arma 2: Reinforcements brings to the Armaversum two new factions - Her Majesty's Armed Forces and private contractors. Play it separately or combine with original Arma 2: Combined Operations for ultimate military combat experience. Joint he massive online multiplayer battles with up to 50 players and hundreads of AI units "

What's different from BAF and PMC download versions?
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Old 04-21-11, 07:18 AM   #939
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Quote:
Originally Posted by Skybird View Post
It's giving me the creeps.

Poor documentation, at least two lineages of numbering patches, no clear identification on what version is being adressed by what patch. ACE componentes being downloaded according to their list - just finding that the versions of their component list are not compatible. Deinstalling Arma2CO completely reinstalling, defragging - and doing both twice, costing 2-3 hours in all. manually installing an earlier version of Zeus AI, to get a warnign that I need another addon for it to function. download that, and getting a warning that this addon nowneeds another addon to function. Wasting half an hour to find it, only to find that it is not avalable. Tried Six, only to end up with a perforated game installation. Quit, delete, closed the box, game over. This has been a great day spent and wasted with messing around with a big, high heap of garbage. Worst modding experience since many, many, many years.

I'm done with this. The famous Falcon dance of the past never was anywhere close to being this bad.
Yeah, they really messed it up with ACE 2. Sure, there's the Six Updater that downloads everything for you, but to even get that set up is something a casual gamer probably will never know because, again, like with ACE 2, there's very little documentation and what there is, is usually for older Six Updater versions.


Quote:
Originally Posted by eddie View Post
You are correct, it is a stand slone. But I don't underdtsnad why its been released as such, because this is the write up from the website.

"Arma 2: Reinforcements brings to the Armaversum two new factions - Her Majesty's Armed Forces and private contractors. Play it separately or combine with original Arma 2: Combined Operations for ultimate military combat experience. Joint he massive online multiplayer battles with up to 50 players and hundreads of AI units "

What's different from BAF and PMC download versions?
I believe Reinforcements is BAF+PMC, just stand-alone. No idea why anyone would want to get that instead of Arrowhead + free versions or Arrowhead + DLCs.
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Old 04-23-11, 01:52 PM   #940
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been kinda glazing over the many post on this thread & the general consensus is that Arma2 is ok to play in multi-player but horrible in single player mode. Am I correct?
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Old 04-23-11, 01:56 PM   #941
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I'd say you're correct, yeah. I can't stand the stupidity of AI in practically any game, and Arma2 is no exception. It's a great MP game with humans, even against AI, but not with AI.
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Old 04-30-11, 04:18 AM   #942
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Quote:
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been kinda glazing over the many post on this thread & the general consensus is that Arma2 is ok to play in multi-player but horrible in single player mode. Am I correct?
Yes. Ironically, to me it seems that with every incarnation of their series, Flashpoint, ArmA, ArmA2, the AI dramatically dropped. It was far from flawless and well-done in Flashpoint, but still better than in ArmA 1+2.

I have just gone back now to my Gold-pack of ArmA, beffed it up with patches I did not had before on my old rig (1.18, ACE, Vopsounds), and now search for an AI-improving mod.

To my horror I learned that my huge all-island-scenario from Arma 1.14 and my detailed city-assault Avgani 1.1 do not get recognised by the ACE-based installation and Avgani 1.5 that I use now. Any hint on that maybe I have done something wrong? It would be a pain to redo those SP-scenarios.

Mind you: I'm talking about ArmA ONE here.
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Old 04-30-11, 05:34 AM   #943
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Quote:
Originally Posted by Skybird View Post
Yes. Ironically, to me it seems that with every incarnation of their series, Flashpoint, ArmA, ArmA2, the AI dramatically dropped. It was far from flawless and well-done in Flashpoint, but still better than in ArmA 1+2.
Actually, this is a pretty good point. The AI in Flashpoint wasn't the sharpest one, but it also didn't feel like you were fighting robots. Arma 1 and arma 2 has the "run-stop-turn-run" AI. They really effed up somewhere.
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Old 04-30-11, 05:45 AM   #944
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The same run-and-stop behaviour is found in OFP too. Its AI just felt good because it was something completely new. The Arma2 AI is vastly improved over its predecessors, but still nothing new, just an evolution.
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Old 04-30-11, 05:59 AM   #945
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^ Well, yes and no. It's not long ago that I went back and played OFP:R and it very much felt better tbh.

As for the the AI improvements, I'd have to say that stock AI in arma 2 is worse than in A1. Why? Because the grid is now smaller, the AI makes changes to it's path much more frequently and most of the time, the change is: Stop-turn-run-stop-turn-run back.

The various AI mods naturally fix this, but still, OFP AI was much more "scary" imho than A1/A2 AI.
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