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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Helmsman
![]() Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
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Do You guys have any tip what to do with RSD? Im pretty sure im not overwriting it by any other mod...
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#77 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#78 | |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
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This sounds exactly like the silentotto CTD issue .. all I did was unload and reload mods, and it all went away all of a sudden .. I cant reproduce it anymore. So please, try this .. a few times perhaps .. worth a shot given the fact that your list looks okay other then that. |
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#79 |
Helmsman
![]() Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
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Im sorry, i ment im sure
![]() Anyway i made a test, fresh copy of SH5, mods etc and with R.S.D this mission with 3 ships doesnt load - CTD but TDW Torp Tutorial mission works... @plj - will do, sounds crazy that it can help but ill try... ![]() |
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#80 | |
Navy Seal
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![]() So everything is working, only SM20 is problematic?! ![]() Which submarine do you chose? VIIA or B, or both ? Can we see your new modlist?
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#81 |
Helmsman
![]() Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
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Indeed, black magic...
![]() Ok so: Mission with 3 ships - VIIA and VII B - CTD AI planes mission by TDW - VIIA and VIIB - works SH5 External Cargo Mission - VIIA and VIIB - works TDW Torp Tutorial VIIC - works Modlist - Nothing overwrits R.S.D (for sure) Generic Mod Enabler - v2.6.0.157 [E:\Gry\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch silentmichal's interior mod 1.2.3 Fuel Gauge WoGaDi_SteelViking's Interior Fix clock rear torpedo room VIIA DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 3.a Enhanced Visibility (medium) DynEnv v2.9 - 5.b Ambient Settings - No Murky Waters DynEnv v2.9 - 8.b Wave Mechanics - Gale DynEnv v2.9 - 12. Sounds Small_trees_SH5_V1 sobers more trees SH5 SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast SH5 Longer Repairs v.1 AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Naights Submaine Textures v1.2 (PUV) Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 HOTFIX 3 NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_New_radio_messages_German NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_5_0_jimimadrids_map_tools NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha NewUIs_TDC_7_5_0_WWIIInterface_by_naights Fifi mods for NewUIs V2 Manos Scopes-patch for 16x9 Sjizzle's - Charts for NewUIs part1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 Conus' Das Boot Crew Faces IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraithPatch R.E.M_by_Xrundel_TheBeast_1.2 R.E.M. - hydrophone mute for player fix (TDW compatible) Cerberus62 Corrected Depth Charge Projector 1.0 NOZAURIO'S SKIN (U-552-Red Devil Emblem) BETA OPEN HORIZONS II_full v2.2 Sobers Terrain fix for OH2 V2.2 Reworked Morale and Abilities v.1.1 sobers green crew training V4 SH5 MadMaxs_SH5_Subdiesel (mono) v2 Sub_Exhaust_1_0_5_byTheDarkWraith SubFlags_0_0_8_byTheDarkWraith sobers no footstep sound mod Old Style Explosions V1.1 Sober's smoke screen (DynEnv&OldStyle Explosions compatible) SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 SH5Lifeboat_Wooden ver. 0.2 Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z Shadow Improvement Mod Depth Charge Range Fix smaller flags for Warships 1_0b RPM Hydrophone v2.2.1 sobers DOF V6 SH5 R.S.D. - Reworked Submarine Damage v5.4 by vdr1981 36 Wordeees' Actual Footage Menu Change days in bunker SH5 External Cargo 1.0 Paajtors_Renown_cheat (compatible with Equipment_Upgrades_Fix_v1_4_byTheBeast) TDW GenericPatcher 1.0.149.0 |
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#82 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#83 | |
Navy Seal
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This mission has 4 ships not 3
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#84 |
Navy Seal
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I don't see 4th ship?
![]() Cimaron and two steamers...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#85 |
Helmsman
![]() Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
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vdr1981 -- This mission has 4 ships right after TDW 7.5.0 but 4th it gone after all this mods, i habe no idea why... have the same situation as You wth 3 only
![]() Black Magic - part 2 Any ideas why R.S.D? |
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#86 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#87 |
Helmsman
![]() Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
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vdr1981@
Im saying that this mission has 4 ships 2 streamers, crimson and little one dont remember his name. Try to run this mission without any mods and You will see magicly 4th ship ![]() Im just saying i can see this ship till im moding to TDW 7.5.0, after few mods (dont remember which mod deletes this ship) he is disappearing in a magic way ![]() |
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#88 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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I will tell you a possible reason:
some mods, OHII for sure, change the availability dates of some units. That mission was probably designed over stock game, and uses an unit which is not yet (or no longer) available for its current date. How this can be related with RSD is still a mistery to me, but we have already seen that this mod is a non guilty amplifier of problems coming from elsewhere ![]() |
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#89 | |
Navy Seal
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![]() m4a1, can you confirm that all missions and campaigns work fine, except SM20? Do you wont to try my mep file, i think you already have all needed mods? If you dont have some mod from my list, you can ask me and I'll tell you should you ignore it or not,OK?
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 10-24-13 at 01:04 PM. |
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#90 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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This is only a conjecture, but a likely one. In a way, Mike was right when he said that that old mission might have not been updated for working togethhre with the most recent mods
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