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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Stowaway
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in the days the gwx team were modding you had to write your own tweak files to change things and probably 50-60% of it was still stuff that required hex editing and understanding the code so back then it required skill and talent that today isnt really recessary for the average modder to achieve the same things so those guys were a real talented group.
i think the only difference people had trying to learn modding back then was that things were keep more secret in how things were done and there wasnt as much free transfer of knowledge and willingness to teach others how to do things as there is now. even getting a simple question answered was difficult if not impossible at times back then. |
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#47 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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In some cases simply digging the forum for answers is enough, since many settings are retained from previous games. If not, directly asking on the forum is a costless excercise. ![]() Quote:
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#48 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
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Right now nothing lol, last time i tried was 2010, I used the S3d editor, still that was leaps and bounds ahead of that java based Pack3d which is the is one of the first tools people used to import stuff in to Sh3.
True about the secrecy and competative rivalry between modders back then. It often got way out of hand too. Some of the newer guys saw some of the older guys as elitist ego maniacs who would harbour the tools they created - by refusing to to share, they were putting themselves first. While some of the older guys saw some of the newer guys as leecher types, who wanted to exploit there work for an easy ride - or just used there tool as a base for plagerism. Both were right and wrong on different occasions, but it did make for very unpleasent atmostphere, one that the subsim community is much better without now. The bickering and drama got so bad at times, that it caused some really good people to simply throw in the towl. On top of that a war broke out between some ATO and PTO fans. It is with regret that I have to admit that I was apart of that myself, I feel pretty pathetic when i think about it now. Last edited by JU_88; 09-24-12 at 07:12 PM. |
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#49 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Nevertheless, learning to use Goblin Editor and TDW's GR2 editor will greatly extend the range of SH5 aspects you will be able to mod. I suggest you to read this post for further details. ![]() Quote:
Hopefully the misunderstandings are worked out now, and the general atmosphere is much more relaxed. ![]() |
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#50 | ||
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
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50% of time is spent doing free lance work, the other 50% is taking care of my kid. Quote:
![]() Last edited by JU_88; 09-25-12 at 02:59 AM. |
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#51 | |
Stowaway
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egos were much bigger back then and the "look at me" aspect isnt as big a deal to modders today. back then there were a petty few looking to make a name for themselves no matter what it took even if that meant taking credit for the work of others or they would not be willing to give proper credit or recognition to another modder and i dont think that would be accepted by todays community and they would be properly ostracised for it. the modders today didnt have that atmosphere to deal with and modders are more willing about sharing with the community and teaching others then worrying about who gets credit for discovering something so there just isnt that individual competativeness between modders to keep everything secret and it has been replaced with cooperation and sharing of ideas and technics Last edited by Webster; 09-25-12 at 11:48 AM. |
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#52 |
Swabbie
![]() Join Date: Aug 2012
Posts: 12
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IMO, what we really need is a super-easy mod installer. Not sure how many of you play minecraft or use minecraft mods, but there's a super-easy minecraft instance manager and mod installer called multimc. It's literally drag and drop mod folders and it does the installing for you. If something like that were to be made for sh5, even dumbos like me could install mods no problem.
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“The true soldier fights not because he hates what is in front of him, but because he loves what is behind him.” - G. K. Chesterson |
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#53 | |
Ace of the Deep
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#54 |
Weps
![]() Join Date: Jan 2011
Posts: 359
Downloads: 61
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I don't know if this is the right thread or not with this. I haven't really been on the forum since earlier this spring, but since I've just purchased SH5 I'm now running into issues that I didn't have with 4 or 3.
I want to know how to rig for silent running? I can't find it anywhere. If anybody could point me in the right direction that would be helpful. Thanks! ![]() |
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#55 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
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wrong one but if you press F1 it will give you a layout of the keyboard... off of memory it is either F7 or F8 to rig for silent running(with the stock layout)
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#56 |
Ace of the deep .
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Lets see how far the game progresses without TDW . Wait for your GWX team then .
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#57 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
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a no TDW has quite a few mods that are good/great
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#58 |
Stowaway
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The GWX Team is retired.
Only single modders from the Team do anything now. And some are involved with other Game Companies as Coders or testers now. So don't have the time to work much on SH5. |
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#59 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#60 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
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i am not dead just have not had the time to work on the project of getting the mods together (probably will not be till mid December till i can get back to work). i couldn't seem to reach the dark wraith to get permission on his stuff and since it seems half of sobers list it TDW's without his permission it is a dead project
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