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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
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#47 | |
Pacific Aces Dev Team
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![]() If I remember correctly the solution was to reverse the faces ?? Good luck with the project guys ![]()
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"You need to put your behind in the past". Kumba |
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#48 |
Captain
![]() Join Date: Dec 2007
Posts: 485
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I remember converting the fishing trawler and one of the dreadnoughts for SH4, IIRC I converted the model using Deep Exploration, from .x to .fbx I think, or any format that won't mess the uv-mapping.
Then in 3DSmax you have to rotate, resize, arrange some of the bits and delete some parts and that's about it ![]() |
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#49 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
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#50 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
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Ooooooo, I must start on something.
but what? aye, that be the question EDIT:Started on a UB class, it is a heavily modified Type II, but you can hardly tell anymore ![]() ![]()
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! Last edited by Sledgehammer427; 08-29-09 at 05:23 PM. |
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#51 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
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models from Shells of Fury
![]() U35 ![]() U53 ![]() ![]() UB1 ![]() UC2 seen here in fragMOTION ![]() Sledgehammmer427 UB Class and an unidentified Uboot by Iambecomelife ![]() keltos Last edited by keltos01; 08-29-09 at 05:40 PM. |
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#52 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
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and suddenly we have all the subs we need
![]() EDIT: IABL identified it as the U-9
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#53 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
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is it legal to pull them from shells of fury?
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Member of the Subsim Zombie Army |
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#54 | |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
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from the liscense agreement
Quote:
other than that, as long as we credit them for the original models, it seems to be okay. Another edit. Section (f) worries me, as well as (c)
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! Last edited by Sledgehammer427; 08-29-09 at 09:18 PM. |
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#55 |
The Old Man
![]() Join Date: Oct 2005
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I hate to say it (I want a WWI mod sooo bad) but the EULA definitely says no. This is the stance taken by pretty much all game companies. Sometimes they will allow you to mod their past work into current engines. (Example, SimBim racing titles. You are allowed to port cars from older to newer titles made by SimBin, but not the other way around, or to titles by other companies.) But extracting the models from one game to another is usually "taboo" if not outright illegal.
Lines (c) and (f) aside, you can't get by (a): "(a) Make or distribute copies of the Software or documentation, or any portion thereof, except as expressly provided in this Agreement." The models are definitely a portion of the software by anyone's definition. Putting them in the mod for download is distributing them. You can always ask permission and see...... |
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#56 | |
Silent Hunter
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#57 |
Silent Hunter
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Wow; that is just superb! Who needs SOF? I will do my best to help out with the submarines in the unit list I gave you but that's going to be hard to equal. By all means model what you want but it might be best if I focused on the surface units.
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#58 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
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thank you IABL!
I just emailed rondomedia on the off-chance they will allow us to use their models (which i doubt, but it is worth a try). I will start on a U-cruiser type now ![]() after I post a picture or two of the finished UB before I split the Hull and tower into seperate models. ![]() Bridge helm, as the screenshot provides, might be removed. ![]()
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! Last edited by Sledgehammer427; 08-30-09 at 01:31 AM. |
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#59 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I'll use them as a blueprint and add stuff seen from photos if any are outthere. we also need British subs and US subs. keltos |
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#60 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
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I started on the U-cruiser class IABL put in his WWI sub classes thread, starting from scratch, I'll have to post a thread, to show all the work it takes to build a sub from scratch...
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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