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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
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Ooooooo, I must start on something.
but what? aye, that be the question EDIT:Started on a UB class, it is a heavily modified Type II, but you can hardly tell anymore ![]() ![]()
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! Last edited by Sledgehammer427; 08-29-09 at 05:23 PM. |
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#2 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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models from Shells of Fury
![]() U35 ![]() U53 ![]() ![]() UB1 ![]() UC2 seen here in fragMOTION ![]() Sledgehammmer427 UB Class and an unidentified Uboot by Iambecomelife ![]() keltos Last edited by keltos01; 08-29-09 at 05:40 PM. |
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#3 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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and suddenly we have all the subs we need
![]() EDIT: IABL identified it as the U-9
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#4 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
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is it legal to pull them from shells of fury?
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Member of the Subsim Zombie Army |
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#5 | |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
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from the liscense agreement
Quote:
other than that, as long as we credit them for the original models, it seems to be okay. Another edit. Section (f) worries me, as well as (c)
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! Last edited by Sledgehammer427; 08-29-09 at 09:18 PM. |
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#6 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
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I hate to say it (I want a WWI mod sooo bad) but the EULA definitely says no. This is the stance taken by pretty much all game companies. Sometimes they will allow you to mod their past work into current engines. (Example, SimBim racing titles. You are allowed to port cars from older to newer titles made by SimBin, but not the other way around, or to titles by other companies.) But extracting the models from one game to another is usually "taboo" if not outright illegal.
Lines (c) and (f) aside, you can't get by (a): "(a) Make or distribute copies of the Software or documentation, or any portion thereof, except as expressly provided in this Agreement." The models are definitely a portion of the software by anyone's definition. Putting them in the mod for download is distributing them. You can always ask permission and see...... |
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#7 | |
Silent Hunter
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#8 |
Silent Hunter
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Wow; that is just superb! Who needs SOF? I will do my best to help out with the submarines in the unit list I gave you but that's going to be hard to equal. By all means model what you want but it might be best if I focused on the surface units.
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#9 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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thank you IABL!
I just emailed rondomedia on the off-chance they will allow us to use their models (which i doubt, but it is worth a try). I will start on a U-cruiser type now ![]() after I post a picture or two of the finished UB before I split the Hull and tower into seperate models. ![]() Bridge helm, as the screenshot provides, might be removed. ![]()
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! Last edited by Sledgehammer427; 08-30-09 at 01:31 AM. |
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#10 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I have a question though : how do you cut through a mesh (not a solid) to cut away the torpedo doors, then use the cutout part as a door ? Everytime I do that with meshes in 3DS I get weird results... guess it cuts along the polygons not the inserted shape used to do the cutting. anyways, if we start with a couple subs that's good enough isn't it ? I have those IJN subs (Sen Toku) to finish off... ![]() keltos |
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#11 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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SOF U35 :
![]() Obviously the SOF models have simple models the details come with the texture. and I guess, like in SH4, sometimes very detailed like the 3d plancking on the Typ IX (missing on US subs) sometimes not. keltos Last edited by keltos01; 08-30-09 at 02:37 AM. |
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#12 | |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
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![]() Quote:
1. I take the sub with the tubes I want and I remove the whole sub, leaving the tubes. -save and exit. 2.When you have the model you want, select the faces you want to use as the torpedo tubes. -Copy the faces into your clipboard -before moving on, save your whole sub as a group. -select your torpedo tube doors, and scale them inward, to the point wheres about a 30cm gap between the faces. -then paste your doors, which are the exact size and scale of the cutouts you just made -you can save these and modify your doors later thats kinda how I do it, I prolly forgot something though ![]()
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#13 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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replied on the narwhal thread, sorry I brought this up in this thread, you can erase your replies in here
keltos |
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#14 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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SH427 :
when you make a sub, do you work with solids, cut merge etc.. then turn to mesh or do you have some other way ? keltos |
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#15 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() Quote:
I'll use them as a blueprint and add stuff seen from photos if any are outthere. we also need British subs and US subs. keltos |
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