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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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#32 |
Fuel Supplier
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It seems that the problems with my Addon Patch are always due to the CAM-ship.
The description by Fitzcarraldo and HW3 of a crash at about 70-75% of loading are classic symptoms of an error in the campaign_RND.mis file (or possibly the campaign_SCR.mis file, depends on their relative sizes, but usually the _RND.mis file is much larger than the _SCR.mis file). Since my patch does not change either of these two campaign files, it is certain that people are making errors in installing their CAM-ships. The CAM-ship mod serves only to prevent the annoying problem, that the CAM-ship behaves like an aircraft carrier (allows aircraft to fly continually, instead of only once). If you do not have a CAM-ship in your installation, then my mod serves no purpose. Don't try to install a CAM-ship as type 8, and the CAM-fix part of my Addon Patch will be ignored. Anyone who wants to persist with the CAM-ship should download NYGM and see how it is implemented in the NYGM files. Look for 'M36B' in the campaign_RND.mis file, in the Sea folder (silenthunteriii\data\sea\M36B\M36B.cfg), and in the roster folder (silenthunteriii\data\roster\sea\british\). Finally, check the changes you have made by attempting to load your campaign_RND.mis file into Mission Editor. That will show any serious errors. ************* Has anyone got any feedback on the how well (or badly) the asdic-fix-for-shallow-waters functions? Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! Last edited by Stiebler; 11-19-11 at 04:15 AM. |
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#33 |
Nub
![]() Join Date: Jun 2009
Posts: 3
Downloads: 444
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Hi Stiebler, ive had variable results with it at the moment and am currently in a mid 1941 in the north channel trying to get away from a destroyer while in 80m waters. I have found its easier to brake contact in <50m but you have so much less room to maneuver.
I have also managed to attack a convoy in mid Atlantic in rough seas by slipping past an escort at periscope depth at a distance of 50m or less on silent running! Does sea state play a part in detection? |
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#34 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#35 |
Soundman
![]() Join Date: Sep 2007
Posts: 149
Downloads: 195
Uploads: 0
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I disabled the CAM ship mod, and did not change any of those ship's entries, and the game loads now. Guess I'll just live without that one fix.
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#36 | |
Argentinian Skipper
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I´ll test the patch without the CAM ships. Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#37 |
Argentinian Skipper
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...And I tested the patch without CAM ship option (unchecked): all work fine now, loading with Commander and the last Torpedo Failures patch by H.sie.
There is some problem with the CAM I don´t know... ![]() Best regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#38 | |
Fuel Supplier
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@ChrisGlen:
Many thanks for your feedback on asdic detection in shallow waters. Quote:
@Fitzcarraldo, Andqui: I am glad to read that you can now use my patch safely. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#39 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,517
Downloads: 110
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Got CTD! I think I did everything right and enable the addon after the supplement fold of V16A3.
This part of Andqui post: "4. Copied the .cfg's for the three CAM ships, added the air group, and changed the unit type to 8" I did not do it, since I could not understand what is this step. I experiment in desabling the fix of the cam ship but got also CTD! I thinking of deleting the cam ship files, since for me, it's not something important to the game. Should I go for it? All the ctd were without sh3 commander. |
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#40 |
Rear Admiral
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The .cfg file in the data\Sea folder for your CAM-ship(s) will have a line for Unit type, which needs to be 8 (not 100 or maybe 102 or whatever it is now).
I think you also need to go into the Roster folder and find the .cfg file(s) for the same ship(s) - IIRC this should only be the British roster - and change the Unit type in those files to 8. The only CAM-ship I have is M36B so that was the only one I changed but I changed it in both places. OTOH, I don't know for sure if this is correct, I just know that I got an error from Mission Editor when I tried to open my campaign files after installing the Add-On files... which went away when I changed the Unit type in the appropriate Roster .cfg file as well. I have not loaded the game yet to confirm this, though. |
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#41 |
Fuel Supplier
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Yes, that is correct.
Change the Unit Type to 8 for your CAM-ship* in 3 places: 1. In data\campaigns\campaign\campaign_RND.mis file (if that is where you have placed your CAM-ship*). In this file, 'Unit Type' is called simply 'Type='. 2. In data\sea\CAM-ship*.cfg 3. In data\roster\british\sea\CAM-Ship*.cfg. (*Where "CAM-ship" refers to the actual ship you are using. It will normally be IABL's M36B ship.) Then try to load your revised campaign_RND.mis file into Mission Editor. If it complains (or crashes), you haven't made the changes correctly. Stiebler. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#42 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,517
Downloads: 110
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POssibly my error, because I did not place anything in that file. Or I can not understand what you mean. I did look into it, but could find the cam-ship type.
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#43 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
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#44 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,517
Downloads: 110
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That was what I did and got the "did not find" message!
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#45 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
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