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Old 11-18-11, 03:56 AM   #1
Stiebler
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It seems that the problems with my Addon Patch are always due to the CAM-ship.

The description by Fitzcarraldo and HW3 of a crash at about 70-75% of loading are classic symptoms of an error in the campaign_RND.mis file (or possibly the campaign_SCR.mis file, depends on their relative sizes, but usually the _RND.mis file is much larger than the _SCR.mis file). Since my patch does not change either of these two campaign files, it is certain that people are making errors in installing their CAM-ships.

The CAM-ship mod serves only to prevent the annoying problem, that the CAM-ship behaves like an aircraft carrier (allows aircraft to fly continually, instead of only once). If you do not have a CAM-ship in your installation, then my mod serves no purpose. Don't try to install a CAM-ship as type 8, and the CAM-fix part of my Addon Patch will be ignored.

Anyone who wants to persist with the CAM-ship should download NYGM and see how it is implemented in the NYGM files. Look for 'M36B' in the campaign_RND.mis file, in the Sea folder (silenthunteriii\data\sea\M36B\M36B.cfg), and in the roster folder (silenthunteriii\data\roster\sea\british\). Finally, check the changes you have made by attempting to load your campaign_RND.mis file into Mission Editor. That will show any serious errors.

*************
Has anyone got any feedback on the how well (or badly) the asdic-fix-for-shallow-waters functions?

Stiebler.

Last edited by Stiebler; 11-19-11 at 04:15 AM.
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Old 11-18-11, 12:07 PM   #2
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Quote:
Originally Posted by Stiebler View Post
The description by Fitzcarraldo and HW3 of a crash at about 70-75% of loading are classic symptoms of an error in the campaign_RND.mis file (or possibly the campaign_SCR.mis file, depends on their relative sizes, but usually the _RND.mis file is much larger than the _SCR.mis file). Since my patch does not change either of these two campaign files, it is certain that people are making errors in installing their CAM-ships.
Agreed. I've had no issues with the patch whatsoever and based on the descriptions it certainly does sound like a fault in the campaign layer.
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Old 11-18-11, 12:42 PM   #3
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I disabled the CAM ship mod, and did not change any of those ship's entries, and the game loads now. Guess I'll just live without that one fix.
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Old 11-18-11, 01:01 PM   #4
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Agreed. I've had no issues with the patch whatsoever and based on the descriptions it certainly does sound like a fault in the campaign layer.
My campaign file is the "Wilhelmshaven v6 GWX Merged Campaign". In this campaign file, I added the AI subs of V16A H.sie patch.

I´ll test the patch without the CAM ships.

Regards.

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Old 11-18-11, 05:14 PM   #5
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...And I tested the patch without CAM ship option (unchecked): all work fine now, loading with Commander and the last Torpedo Failures patch by H.sie.

There is some problem with the CAM I don´t know...

Best regards.

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Old 11-19-11, 03:37 AM   #6
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@ChrisGlen:

Many thanks for your feedback on asdic detection in shallow waters.
Quote:
I have also managed to attack a convoy in mid Atlantic in rough seas by slipping past an escort at periscope depth at a distance of 50m or less on silent running!
Does sea state play a part in detection?
Yes it does, this is part of the original stock SH3 behaviour, and is correct.

@Fitzcarraldo, Andqui:
I am glad to read that you can now use my patch safely.

Stiebler.
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Old 11-21-11, 06:16 PM   #7
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Got CTD! I think I did everything right and enable the addon after the supplement fold of V16A3.
This part of Andqui post: "4. Copied the .cfg's for the three CAM ships, added the air group, and changed the unit type to 8" I did not do it, since I could not understand what is this step.
I experiment in desabling the fix of the cam ship but got also CTD! I thinking of deleting the cam ship files, since for me, it's not something important to the game. Should I go for it?
All the ctd were without sh3 commander.
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Old 11-21-11, 06:24 PM   #8
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The .cfg file in the data\Sea folder for your CAM-ship(s) will have a line for Unit type, which needs to be 8 (not 100 or maybe 102 or whatever it is now).

I think you also need to go into the Roster folder and find the .cfg file(s) for the same ship(s) - IIRC this should only be the British roster - and change the Unit type in those files to 8. The only CAM-ship I have is M36B so that was the only one I changed but I changed it in both places.

OTOH, I don't know for sure if this is correct, I just know that I got an error from Mission Editor when I tried to open my campaign files after installing the Add-On files... which went away when I changed the Unit type in the appropriate Roster .cfg file as well. I have not loaded the game yet to confirm this, though.
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Old 11-22-11, 08:38 AM   #9
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In both files Campaign_RND.mis and Campaign_SCR.mis ?


Otherwise:
Quote:
Originally Posted by Stiebler View Post
...If you do not have a CAM-ship in your installation, then my mod serves no purpose. Don't try to install a CAM-ship as type 8, and the CAM-fix part of my Addon Patch will be ignored...
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Old 11-22-11, 08:42 AM   #10
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Quote:
Originally Posted by SquareSteelBar View Post
In both files Campaign_RND.mis and Campaign_SCR.mis ?


Otherwise:
Yes, in the three files! But I have the M36B folder and etc!
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Old 11-22-11, 09:32 AM   #11
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I think there's something wrong with your NYGM installation.

Did you the steps listed here?
The correct Campaign_RND.mis is contained in NYGM3_New.7z and includes the M36B entries.


Extraction:

...
[RndGroup 64.RndUnit 49]
Class=M36B;;CAM-Ship
Type=8;;102
Origin=British
Side=0
CargoExt=0
CargoInt=0
CfgDate=19380201
No=1
Escort=false
SpawnProbability=100
CrewRating=3
...
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Old 11-22-11, 12:29 PM   #12
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I am not a NYGM user, I am a GWX 3.0 user! But if so, GWX do have the m36b ship folder and cfg files.
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Old 11-22-11, 12:32 PM   #13
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I use GWX also, so I'm curious to know if there's still something I need to change in the campaign files. I didn't make any changes there, just the ones to the .cfg files in the Roster and Sea folders. After that I didn't get the error when trying to open campaign files in Mission Editor, but I haven't loaded up the game yet so I want to be sure I've done everything I need to do.
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Old 11-22-11, 12:43 PM   #14
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Every file of the M36B that I found in the roster and sea folders I changed the type. I try to load a single mission with the cam fix enable and disable. CTD always. Or one needs to add something to the campaign files, and did miss that step or it is something else.

By the way Frau, do you have also a M35B folder above the M36B, in the sea folder?
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Old 11-23-11, 04:56 AM   #15
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@ Robin40: http://www.subsim.com/mods1/nygm/ - point 9
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