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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Sparky
![]() Join Date: Mar 2002
Location: Ottawa Canada
Posts: 157
Downloads: 8
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#32 | ||
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
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![]() Of course, graphics are a part of realism and immersion, so hardware demands will go up, but games like Crysis are much like supermodels (I imagine), spectacular to look at, but pretty boring after a couple of hours.
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#33 | |
Lucky Jack
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#34 | |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#35 | |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
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[edit] I only want quad core cpu's for better responsiveness and performance when using multiple applications simultaneously. I like to be able to do other stuff while I wait for lengthy operations, without the system bogging down - which happens quite often on single core systems. But if a game utilizes multiple cores, and does so effectively (obviously, not to hide bad programming), you want hear me complain.
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO Last edited by skwasjer; 03-28-08 at 08:52 AM. |
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#36 |
Commander
![]() Join Date: Jun 2007
Location: Uruguay
Posts: 453
Downloads: 196
Uploads: 4
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The stuttering thing its fixed by turning on vertical sync, or sinchronized. makes every frame show in the correct time.
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#37 | |
Frogman
![]() Join Date: Jan 2008
Location: Spain
Posts: 289
Downloads: 9
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