SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-14-14, 03:43 PM | #3226 | |
Navy Seal
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Quote:
I don't know , I don't use Sub Flags because of CTD's in Kiel...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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06-14-14, 04:30 PM | #3227 |
Grey Wolf
Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 672
Uploads: 0
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Working now vdr
Thanks ps : Added mediafire to shallow water mod, that usable by latest browsers ? , working anyways lol
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Have Fun Bye Def |
06-15-14, 07:18 AM | #3228 |
Navy Seal
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So Defiance , you are not experiencing CTD's when approaching or starting "silentotto" campaign in Kiel, right?
Show me your modlist please?
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
06-15-14, 10:01 AM | #3229 |
Grey Wolf
Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 672
Uploads: 0
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I don't use silentotto i do the vanillamission
Mods Accurate German Flags DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.d Ambient Settings - Brighter Nights DynEnv v2.9 - 8.b Wave Mechanics - Gale DynEnv v2.9 - 10.I Seafloor (high resolution) DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - No Underwater Impurity Patch SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch sobers best ever fog V27 SH5 Small_trees_SH5_V1 sobers more trees SH5 SH5_7A_Conning_Fix Fix clock rear torpedo room VIIA Fuel Gauge WoGaDi_SteelViking's Interior Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 MightyFine Crew Mod 1.2.1 Alt w beards Speech fixes and additions (german version) FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_New_radio_messages_German NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator TDW_No_contact_shapes_or_colors_dashed_contact_lin e_1_1_0 IRAI_0_0_41_ByTheDarkWraith Large Optics for TDW UI Large Optics for TDW UI 8 by 5 Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z Real U-Boat Performance - Type VII v1.4 Sjizzle's - Charts for NewUIs part 1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2 R.E.M_by_Xrundel_TheBeast_1.2 Cerberus62 Corrected Depth Charge Projector 1.0 OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) R.S.D. v5.7 - German Patch TDC Graphics by Naights v1.0 TDW Round Fire Button v12 by Torpedo Trevally Harbour & Kiel Canal Pilot v3.1 sobers no footstep sound mod SH5 V2 EQuaTool 01.01 by AvM - Large Style gap - HD 1 deg Scope Bearing v 1.0 Moon_light_mod Reboot's Water Drips 1.1 Reworked U-boat Guns (incomplete version) Silent Seagulls Grossdeutscher Rundfunk WHF-FUC_We Have Flooding-Flooding Under Control_Fix Popular German Music From The 30s Messervy_s_gramophone_pack1 sobers No bullet trasers SH5 sobers NO water drops V1 sobers see thru wake fix SH5 MadMaxs_SH5_Subdiesel (mono) v2 gap - destructible searchlights test 1 Radio Paris French Music Full Version 1.2 Pascal-sh5-Crew-Uniforms-Updated SubFlags_0_0_8_byTheDarkWraith 3D_Deck_Splash_FX_v1_0_0_byTheBeast Menu Etc Soldati Fix SkyBaron's Bold SFX for SH5 1.0 AilClouds 3.0 Shadow Improvement Mod Shallow Waters Voice Be Gone My Sound Mods Subflags i think i got figured out and working for me on north western approaches Ailclouds 3.0/Soldati Fix i added around same time nw approches
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Have Fun Bye Def |
06-18-14, 02:30 PM | #3230 |
Swabbie
Join Date: Jun 2014
Posts: 6
Downloads: 25
Uploads: 0
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Independent engines
Hello there!
Well, first of all, I am new to SH 5 and although the stock version was buggy as hell, some of you guys made this game completely awesome!! I did manage to install MODS through JSGME. I did install the new ehanced UI which I love. My problem is this. I downloaded the .exe patcher TDW made for us (latest version). I enabled some patches but it seems like the Independent engines isn't working. (Other patches are working) At first, I made sure any dependencies are enabled (which they are). Secondly, I checked if there was an option in the new UI (which I set to true in TDW options app). Still, I do not find anywhere a button to activate one shaft and not the other What am I doing wrong? |
06-18-14, 02:50 PM | #3231 | |
Ace of the deep .
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06-18-14, 04:03 PM | #3232 |
Swabbie
Join Date: Jun 2014
Posts: 6
Downloads: 25
Uploads: 0
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Thanks Sober!
However, I was under the impression independent engines meant I could set the port engine to run but not the starboard. If this is the case, then version 7.5 isn't giving me the option |
06-18-14, 04:11 PM | #3233 | |
Navy Seal
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Quote:
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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06-18-14, 04:14 PM | #3234 |
Swabbie
Join Date: Jun 2014
Posts: 6
Downloads: 25
Uploads: 0
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Yes I did but still no option...
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06-18-14, 04:27 PM | #3235 |
Ace of the deep .
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You have to be at all stop first or you will break something .
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06-18-14, 04:37 PM | #3236 |
Swabbie
Join Date: Jun 2014
Posts: 6
Downloads: 25
Uploads: 0
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I am at all stop but I can't seem to find where to click to select which engine I want to run
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06-18-14, 06:45 PM | #3237 |
Growing Old Disgracefully
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A warm welcome ‘mrpodebras ’ to the Subsim family.
You will always find someone here to help you. Link to my SH5 – SH4 posts: Step By Step Tutorials & How To Do It http://www.subsim.com/radioroom/showthread.php?t=211804
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
06-18-14, 07:36 PM | #3238 |
Watch
Join Date: Jul 2013
Location: Hot area of TX
Posts: 30
Downloads: 298
Uploads: 0
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sh5 exec via your patcher - suggested change.
Suggest that to make your decks awash feature fully functional your new patch for the SH5 exec should lower the surface depth to 8 meters so the problems below do not occur.
I notice when I go to deck's awash the SH5 icon shows me under water and the watch officer will not report on the nearest target even when I go up to the bridge myself and see it fully staffed. Also radio messages can't be sent even with the radio antenna up. The exhaust on type VII is not down by the waterline, but high behind just under the flak gun. It appear that SH3 had this correct and that SH5 does not. I'm using your new UI by TDW and most of the equipment mods, plus your TDW_GenericPatcher_v_1_0_164_0. Is there an easy way to signal SH5 that 7 meters is not truly underwater crippling decks awash? You probably are aware that your private message space ifs full. perhaps deliberately since are likely bombarded with messages. Accurate German Flags SteelVikings Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch DynEnv v2.9 - 1. Main Mod Equipment_Upgrades_Fix_v1_4_byTheBeast_mitDoc Equipment_Upgrades_Fix_v1_4_Patch_1 Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_TheDarkWraith Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy No Damn Bubbles, No Damn Halo Mod Moon_light_mod V2 SH5 Water reflections intensity varied by available sunlight by TheDarkWraith TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Shadow Improvement ModLR silentmichal's interior mod 1.2.4 sobers base sky mechanics V1 sobers best ever fog V27 SH5 sobers Lights Cfg V10 SH5 SH5_7A_Conning_Fix smaller flags for Warships 1_0b NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 Fifi mods for NewUIs V2 EQuaTool 01.01 by AvM - Large Style R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible R.E.M. - hydrophone mute for player fix (TDW compatible) SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 SH5 Longer Repairs v.1.01 MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible No magic skills v1.5 MCCD compatible NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod R.S.D. v5.7 - Indestructible UZO patch R.S.D. v5.7 - German Patch Trevally Harbour & Kiel Canal Pilot v3.1 IRAI_0_0_41_ByTheDarkWraith Change days in bunker Trevally Automated Scripts v0.6 Last edited by Comvas; 06-19-14 at 06:26 PM. |
06-18-14, 08:23 PM | #3239 | |
Swabbie
Join Date: Jun 2014
Posts: 6
Downloads: 25
Uploads: 0
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06-19-14, 11:38 AM | #3240 |
Growing Old Disgracefully
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Your problem could be that you need to disable the NewUi mod and then make any changes in the OFEV.
Once you have enabled all your changes enable the mod again. The easiest way to do this is in JSGME create a mep file. In your case you would create the mep file. Disable your mods. Make the changes in the OFEV Load the mep file and all your mods are now enabled again. See my Tutorial Post #5 If you want to just test OFEV before you go to all this bother. Go to the 'Hud Tab' 'Travel Mode Enabled At Game Start' Change it from True to False Start your game up and see if it is lit or not. If it is not lit then you are able to make changes without disabling the mod.
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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