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Old 01-28-14, 01:12 AM   #16
Oberon
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There was a point in HOI2 where subs weren't actually useless and formed a pretty good strategy. I direct you to a rather infamous AAR from Blue Emu who ran a test to determine the answer to the question:

Are Submarines Worthless?
http://forum.paradoxplaza.com/forum/...ines-Worthless

HOI3 though seems to take a more Japanese approach to submarine warfare...still, hopefully IV will fix such things.
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Old 01-28-14, 01:19 AM   #17
Red October1984
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Quote:
Originally Posted by Oberon View Post
There was a point in HOI2 where subs weren't actually useless and formed a pretty good strategy. I direct you to a rather infamous AAR from Blue Emu who ran a test to determine the answer to the question
Bookmarked!

Will read later.

On another note, another Hearts of Iron game coming up is East vs West....

Raptor1 tells me there's supposed to be an open beta in March?
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Old 01-28-14, 01:26 AM   #18
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Quote:
Originally Posted by Red October1984 View Post
Quite severe for (really) a small part of the wide world of war.
Yeah ok, if reviews are great, I'll take a shot.

Quote:
Originally Posted by Oberon View Post
There was a point in HOI2 where subs weren't actually useless and formed a pretty good strategy. I direct you to a rather infamous AAR from Blue Emu who ran a test to determine the answer to the question:

Are Submarines Worthless?
http://forum.paradoxplaza.com/forum/...ines-Worthless
From my experience, they were extremely annoying to manage and very expensive (getting enough) for what it was worth...

In reality, it seems to me that they've been really cheap for all the damage they made.

----

Edit:
Quote:
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There was a point in HOI2 where subs weren't actually useless and formed a pretty good strategy.
I disagree in the way that at best they could slow UK down but never they could force them to negociate peace.

Last edited by Méo; 01-28-14 at 10:49 AM.
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Old 01-28-14, 03:23 AM   #19
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HoI III struck me as an impressive, if somewhat difficult game. Hopefully the new one will be easier to get into.
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Old 01-28-14, 12:10 PM   #20
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Quote:
Originally Posted by Méo View Post

Edit:

I disagree in the way that at best they could slow UK down but never they could force them to negociate peace.
Yeah, but they'd lower supplies in the UK enough to make operations elsewhere easier to conduct, like in Africa. Actually getting them to surrender though usually involved the dreaded sea mammal. I only managed to pull that off once and then the US got involved, and the USSR rolled in from the east and it all got predictable after that.

East vs West looks good, although it's had a rather troubled lifespan, but I like the look of it, in particular the ability to customise naval units, and the increased focus on diplomatic and economic affairs, as befits the Cold War.

RedOctober, here's a link to the developer diaries:
http://forum.paradoxplaza.com/forum/...ctions-Archive
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Old 01-28-14, 02:17 PM   #21
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Originally Posted by Cybermat47 View Post
HoI III struck me as an impressive, if somewhat difficult game. Hopefully the new one will be easier to get into.
For me, it was just like learning to play a new sim. It was really hard to get into at first but I found it got easier once I learned to play some other Paradox Games.

EU3 was a good one to start with IMHO. Easy to learn and fun to play. And once you can figure out one of these, it's not too hard to figure out all of them.

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East vs West looks good, although it's had a rather troubled lifespan, but I like the look of it, in particular the ability to customise naval units, and the increased focus on diplomatic and economic affairs, as befits the Cold War.
I just wish they'd get it straight what was happening. I think originally the Paradox Plaza page said they were shooting for Q3/4 of 2013...and now it's been delayed and whatnot.

I just hope it's released as a completed game and not a broken, unmoddable piece of crap.
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Old 01-29-14, 02:21 PM   #22
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I never played Hearts of Iron, I played some of the other Paradox games. Once getting over learning curve they are good. Just takes a while to learn them.

If you guys like Axis and Allies game, here is a free program to play it and other games.

http://triplea.sourceforge.net/mywiki/TripleA
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Old 01-29-14, 05:23 PM   #23
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If you guys like Axis and Allies game, here is a free program to play it and other games.
Man I probably sank 100 hours into TripleA at least...

I like the board game. Fun to play...but HoI is obviously better with it being a PC game and all.

You can be a nerd all by yourself with a PC and people don't care but when you start asking to play "Axis and Allies" at a gathering the room clears pretty quick.
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Old 01-30-14, 02:47 AM   #24
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You can be a nerd all by yourself with a PC and people don't care but when you start asking to play "Axis and Allies" at a gathering the room clears pretty quick.
Yeah, that was pretty much the deal with all the board games I liked.


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Old 01-31-14, 06:11 AM   #25
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Back to World War 2 we go, for some intense, detailed, slow-burn strategy. The Hearts of Iron series has typically been a daunting prospect because, well, look at it, but the fourth entry will be different. A buff 3.0 edition of the Clauswitz engine powers the sandbox. The oppressive grey backgrounds of old have been replaced by muted colours, and an adaptive interface that outlines and shades countries depending on your zoom level. A night/day sine wave washes slowly across the map, separating the brushed iron surface into sunlit and blue moonlit zones. The units are no longer featureless rectangles, but tiny models that can be guided around with multi-phase battle plans. These are sculpted with stretched, curving arrows and broken lines, depicting troop movements and battle lines respectively. I'm surprised Paradox haven't put out any screenshots yet; this is a very inviting strategy game.
Hearts of Iron 4 first look: a slick return for the veteran World War 2 strategy series
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Old 01-31-14, 07:01 AM   #26
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Some interesting new features coming into play. Wish they'd show some screenshots.
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Old 02-03-14, 03:04 PM   #27
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Well i've managed to get HoI2 and Darkest Hour this morning.

Later tonight or tomorrow I shall have some catching up to do.
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Old 02-03-14, 03:18 PM   #28
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This is World War 2 without the plot points. You take charge of any country you fancy and set yourself a grand plan - play as Portugal and invade Australia, for example.

As someone who likes Alternate History, this pleases me, I just hope that they don't wedge Germany into the Axis corner, the USSR into the Comintern and UK/France into Allies, so that Germany can ally with the UK, and so on and so forth.
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Old 02-03-14, 03:56 PM   #29
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As someone who likes Alternate History, this pleases me, I just hope that they don't wedge Germany into the Axis corner, the USSR into the Comintern and UK/France into Allies, so that Germany can ally with the UK, and so on and so forth.
The alliances is the one thing I don't like about HoI3....

That, and there's SOOOOO MUCH TECH TO RESEARCH! Not enough time to get all I want. It's a blessing and a curse
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Old 02-03-14, 04:06 PM   #30
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I liked the concept of the factions in HoI3 but the faction triangle was still too rigid. I'm having a hard time putting what I'm thinking of into words, but I think they should come up with some sort of system that dynamically creates factions based on relative military strengths and tensions between ideologically-opposed alliances, so that rather than having predefined factions the game will start with only the historical alliances between countries and then the factions start to appear and consolidate over the course of the game as events start to escalate. Err, if that makes any sense...
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