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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ace of the deep .
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Some people asking for this so i bump to the top .
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#17 |
Navy Seal
![]() Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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shouldn't/couldn't/wasn't this be a sticky?
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#18 |
Swabbie
![]() Join Date: Jul 2011
Posts: 8
Downloads: 26
Uploads: 0
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It seems all download links for JSGME are dead. Are you people using something else, now? I can't seem to find an up-to-date guide on how to use mods for SH5.
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#19 |
Ace of the deep .
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just google jsgme and you will get the site where you can download .
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#20 |
Watch
![]() Join Date: Apr 2010
Posts: 26
Downloads: 16
Uploads: 0
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Confirming that this got unstickied.
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#21 |
Watch
![]() Join Date: Aug 2011
Posts: 30
Downloads: 2
Uploads: 0
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Very helpful... my stupidity cannot be underestimated, the pretty pictures were essential for me
![]() Is it normal that TDW's MO goes grey after application of the MO patch (in the list of active mods in JSGME)? |
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#22 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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#23 |
Watch
![]() Join Date: Aug 2011
Posts: 30
Downloads: 2
Uploads: 0
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Thanks for all your help Orpheus
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#24 | |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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So true! And I'm one of them. Visually seeing how somethingis done helps the most. Sure I read the instruction but with the way TDW's UI's are installed... seeing Sh5 mod intalls are different than SH3... A visual guide for how, where things go, and what do do helps so much more if you can actually see the process. Up to now I've been completely lost on installing TDW's mods. Now it's quite a bit easier after seeing Stoianm's YouTube tutorial. ![]() My thanks to him. ![]()
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#25 |
Swabbie
![]() Join Date: Apr 2010
Posts: 7
Downloads: 4
Uploads: 0
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PLEASE HELP ME! I need heeelp!
I've downloaded Yamato mod from this forum. I've also downloaded JSGME (new version) I've made a new map in Silent Hunter 4 folder called "Mod" and then I put the JSGME program there. When I run my JSGME I can find Yamato mode, I click "activate" and then it says its activated. But when I run my game, I don't find this mode anywhere? Probably I've done something wrong, but I don't know what! Please help me! :P FAST Im not so active on this forum, so if u ppl can help me e-mail me at: tomppa__92@hotmail.com Would be great ![]() |
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#26 |
Bilge Rat
![]() Join Date: Jun 2013
Posts: 1
Downloads: 16
Uploads: 0
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You are the best! Simple and it worked!
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#27 |
Stowaway
Posts: n/a
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i am one of the old folks who needs all the help i can get.i am playing sh5 and i am having no end of trouble with how to install mods.any help is appreated.i am also having trouble with how to line up torpedoes to hit targets.i am new to game so help would be good.i am 61 young.live in australia so i thought i would introduce myself.
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#28 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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Take a look at these topics:
http://www.subsim.com/radioroom/showthread.php?t=190656 http://www.subsim.com/radioroom/showthread.php?t=192374 http://www.subsim.com/radioroom/showthread.php?t=207362 Basically: copy JSGME.exe to your SH5 install dir. Run it, accept the proposal to create a new dir, close JSGME. Copy unpacked mods to your SH5\MODS dir, and run JSGME again. It will now show you your mods. Click on them and click on the arrow pointing towards the currently empty list. If you follow someones list, ignore messages about stuff being overwritten. Start game. For more detail, check the links and feel free to ask again ![]() |
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#29 |
Bilge Rat
![]() Join Date: Oct 2013
Posts: 1
Downloads: 0
Uploads: 0
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Thank you, I was having a couple of small issues and this resolved them
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