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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
SUBSIM Newsman
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The channel is not more remarkable an ordinary swimming pool
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Laboe Naval Memorial Museum Panorama,Mouth of the Kiel Fjord towards the Baltic Sea. Laboe Naval Memorial Museum is dedicated to ships and sailors from German Baltic fleet of WWI and WWII. Inside you can see historic notes and models of many famous German battleships like Bismarck and Prinz Eugen. Below the exhibition area is a commemoration chamber dedicated to ship crews. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() At the present time, ![]() ![]() ![]() ![]() ![]() But here, you knew already!
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#17 | |
Rear Admiral
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#18 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Don't panic. Rubini was only stating that the 'Start at Sea' locations were kept within the magical 30km mark just in case the player wanted to immediately return to base by pressing escape.
If you are not bothered about this @ Kiel then edit away. ![]() Edit - I think! @ Rubini, are you saying that if I placed a 'Start at Sea' coordinate further than 30km from Kiel, did my complete patrol and manually returned to dock (actual dock) in Kiel, that because my start position is altered by the mod to be 30+km from the physical dock that I can't end my patrol? Sorry mate, I've got all confused about this.
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#19 | |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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One could also use the esc key warp drive once you got to the kanal enterance on the way home; even if you're playing realisticly once you've made it to the kanal unless you screw up your starting point severly you're going to get through the kanal intact, albeit after you've already watched almost 2/3rd's of Das Boot in the process; I wouldn't think of using the esc method as cheating to get home in this case. |
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#20 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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I think that's what he's saying but I would like to know what would happen if you manually entered the dock/harbour.
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#21 | |
Ocean Warrior
![]() Join Date: May 2005
Location: Săo Paulo Brazil
Posts: 2,728
Downloads: 132
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First excuse me by my english - I sometimes don't understand very well some expressions and also have difficulty to say what I want correctly and so on... ![]() Now, yes, exactly what you are thinking on the matter. If you put the base far way from your physical harbour and in the end of your patrol dock your uboat there you will end finishing your patrol "in another friendly base" but not really in your carrer base. This will limit you on the possibilities to upgrade, your new coordenates will be not given, etc...is exactly the same when you dock at a milkcow for example. ![]() And also if you just put Kiel (as an example) far way (on .lnd) and don't have another base in a certain radius (here i guess that is 100km using ESC) you even don't be allowed to finish the patrol anyway.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#22 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Thanks Mate.
![]() Wilhelmshaven it is then. ![]()
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#23 |
Eternal Patrol
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I don't understand why people hate the Canal so much. I think of it as part of the experience.
Of course I also think of empty patrols and sightseeing as part of the experience too, so I know I'm the weird one. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#24 | |
Chief of the Boat
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#25 |
SUBSIM Newsman
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Who is in a hurry in this game, it's impossible to complete Avoid enemy, but it is clear that the canal go're very overwhelming, and there's not them primitive U.K DD
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#26 |
Engineer
![]() Join Date: Jul 2010
Location: Derby, UK
Posts: 200
Downloads: 86
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Not everyone hates the Kiel Canal, I always use it when based in Kiel, but I've changed the land proximity max TC using SH Commander so don't really see what the problem is..
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#27 |
Eternal Patrol
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Same here. I set up my own route, go for a game-hour or two and 128x and drop to real time to look at the sights.
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“Never do anything you can't take back.” —Rocky Russo |
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