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Old 07-30-10, 10:53 PM   #16
skwasjer
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Join Date: Apr 2007
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Quote:
Originally Posted by tater View Post
I'm trying to make a proper tarp in Wings 3D. I have the tarp object done, it's quite simple.

I try and import it, and S3D tells me it has quads or polys. It does not. It's not that big, I checked all of them.

It's driving me nuts
S3D won't say it for no reason... post the file so I can check
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Old 07-30-10, 11:39 PM   #17
tater
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Originally Posted by skwasjer View Post
S3D won't say it for no reason... post the file so I can check
It was MY fault, not S3D. I assumed that it was, so I kept looking for the polygon.




BTW, I might alter the large piles now that I grok wings3d, such that I can make the same sized pile by tiling 2-3 K nodes.

Last edited by tater; 07-30-10 at 11:53 PM.
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Old 07-31-10, 12:55 AM   #18
iambecomelife
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Quote:
Originally Posted by tater View Post
I'm trying to make a proper tarp in Wings 3D. I have the tarp object done, it's quite simple.

I try and import it, and S3D tells me it has quads or polys. It does not. It's not that big, I checked all of them.

It's driving me nuts
Did you make sure to triangulate any transparent/invisible faces as well as the visible ones? Sorry if you already tried that - I just found out recently that even parts set to [material-hole] in Wings3d must be triangulated.
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Old 07-31-10, 01:04 AM   #19
tater
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Yeah, the tutorial says to go to vertex mode (v), then hit "c" to connect them. Doesn't get all of them that way, though.
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