![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
|
![]()
Having tried out the enemy AI in a few single missions, it seems rather gutless.
Now don't get me wrong, I'm not out for a suicidal game, but it seems to me a game where you can run at flank speed across the bows of 5(!) destroyers in 42 without them even noticing you isn't much of a game at all. For me the most exciting part of a sub game is not torpedoing a ship, but getting away afterward. I'll be happily sitting here in my little corner, tweaking files to see what happens. Probably no-one will even know I'm here. You notice me and get any bright ideas, drop in here and let me know. |
![]() |
![]() |
|
|