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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Planesman
![]() Join Date: Jul 2007
Location: Montreal, Canada
Posts: 194
Downloads: 65
Uploads: 0
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Using manual targeting without the notepad, I just made my record yesterday when I sank a Russian troop transport ship in plain middle of a heavily escorted convoy with two eels under her keel from a 3700m distance.
Perfect calculation via the navigation map: speed 6,5 knots, AoB 142deg to starboard, distance 3700m, gyro angle 001. I computed it all manually, aimed the bow and the chinmey area in the middle, fired my eels, and immediately turned around at 80 meters deep in silent running to escape. Five minutes of wait in anguish while blinding following my torpedoes on the Attack Solution map, the target out of sight, and then I heard "Boom!-boom!". I knew that it were two hits. 8000 tons down the Black Sea! ![]() We should do Subsim Olympics, with one of the discipline being long range manual targeting. ![]() |
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#17 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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Yes !
In long shots, little errors in the fire solution are amplified by distance so it´s possible miss the target. one time i did a perfect very long range sink, i fired a torpedo to a convoy with rain and heavy fog, but the torpedo don´t hit the target and continues until it found a scort in the other side, but i only heard the torpedo explosion.
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#18 | |
Swabbie
![]() Join Date: Aug 2008
Posts: 6
Downloads: 0
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Heh, range to track was 6200m by my manual plot. I'd been hunting fast task forces for two weeks and this was the closest I had come. Went deep after I fired, didn't know I'd hit anything until I docked. 21 knot target @ 6200m is my record. |
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