SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-07-08, 03:56 PM   #16
Schultzy
Commander
 
Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
Uploads: 0
Default

You're doing great work mate!

I personally love the British T class more, but that's just personal preference.... as this is all amazing stuff!
Keep on going... S!
Schultzy is offline   Reply With Quote
Old 07-07-08, 04:07 PM   #17
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

cheers

I like all subs, but I prefer the less known ones, and in the pacific the IJN ones were really missing, now all we really need is a real mine laying sub and we'd nearly have all the most interresting sub types out there !
keltos
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 07-07-08, 04:16 PM   #18
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
Default

Nice work Keltos, I'm glad you saved some hours, keep it up
skwasjer is offline   Reply With Quote
Old 07-07-08, 08:52 PM   #19
peabody
Admiral
 
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
Default

Keltos,
Your trouble with bridge view is in the EditObjPos. I deleted that and right on the bridge. I don't know what that is for, I never used it. But something is wrong with the way it was set. It just looked to me like you were setting a location in two places so I gave it a try and it worked. (bridge and binoculars).
But it also created a problem. In bridge view there are some black circles floating in front of the bridge. Don't know what they are. Maybe some of the other sub showing or something that should be invisible that is not? I don't know. They only show up from bridge view not from the external camera. If you look at them, you may know what they are.

And Thank You very much for trying to help with the Bridge on my ship. (It's not getting a very good reception though.) I just think the problem may be that it is two objects and that is causing all the problems. I am going to try to learn Blender and then split them apart and try that. I know I can get one object in because I did it on the top tower. But I don't know. Maybe this modding isn't for me.

BTW, what is the EditObjPos for? Does it use some info from the 3D program as a start point? I thought all the positions were in the dat file. There is so much to this stuff!!!!!

Peabody
__________________

System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2.

peabody is offline   Reply With Quote
Old 07-08-08, 04:05 AM   #20
GerritJ9
Sonar Guy
 
Join Date: May 2007
Location: Netherlands
Posts: 389
Downloads: 47
Uploads: 6
Default

Minelaying sub............ that means "O.19" and "O.20"!!!!!!!!!
__________________
Quamvis Patiens Acris

My SH3/SH4 mods: http://www.gamefront.com/files/user/GerritJ9
GerritJ9 is offline   Reply With Quote
Old 07-08-08, 06:31 AM   #21
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

Quote:
Originally Posted by peabody
Keltos,
Your trouble with bridge view is in the EditObjPos. I deleted that and right on the bridge. I don't know what that is for, I never used it. But something is wrong with the way it was set. It just looked to me like you were setting a location in two places so I gave it a try and it worked. (bridge and binoculars).

Excellent !!!!!
But it also created a problem. In bridge view there are some black circles floating in front of the bridge. Don't know what they are. Maybe some of the other sub showing or something that should be invisible that is not?
I think that's what they are, will check.
I don't know. They only show up from bridge view not from the external camera. If you look at them, you may know what they are.

And Thank You very much for trying to help with the Bridge on my ship. (It's not getting a very good reception though.) I just think the problem may be that it is two objects and that is causing all the problems. I am going to try to learn Blender and then split them apart and try that. I know I can get one object in because I did it on the top tower. But I don't know. Maybe this modding isn't for me.
it takes time to learn, but was the obj I sent not textured ? or at the wrong place or what ???

BTW, what is the EditObjPos for? Does it use some info from the 3D program as a start point? I thought all the positions were in the dat file. There is so much to this stuff!!!!!
Quote:
Originally Posted by peabody
Peabody

I concur !
keltos


@Gerrit : yep and also the IJN KR type, and the minelaying fleetboats too..

__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 07-08-08, 10:40 AM   #22
peabody
Admiral
 
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
Default

Quote:
Originally Posted by keltos01

but was the obj I sent not textured ? or at the wrong place or what ???


It was black just like the other photo I posted and no side walls. The placement was wrong at first but I forgot to select "Flip coordinates", SH4 and Max use different axis. It went right into place. I saw your pics so I know it looked great. I wouldn't be surprised if it's using a texture from the railing. But like I say I can do some modding but the 3D I can't. So I don't know what was wrong, sorry for taking up so much of your time. Again Thank you for trying.
And your sub is coming along great.

Peabody
__________________

System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2.

peabody is offline   Reply With Quote
Old 08-05-08, 05:03 AM   #23
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

do you think I should work to add it to the Jyunsen B, Kaidai 4 and Kaichu mod?

or is it a waste of time (they were only used from 1944 onwards).

keltos
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 10-27-08, 04:02 AM   #24
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default wreck site of I-13

is here :





http://wreckdatabase.com/wreck.aspx?57917

new pictures :

http://jpimg.digital.archives.go.jp/...ActiveX_e.html
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 10-27-08, 04:16 AM   #25
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default Original Blueprint of I-14





is found here :

http://jpimg.digital.archives.go.jp/...drawing_e.html
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 10-27-08, 06:34 AM   #26
G.K.
Loader
 
Join Date: Jul 2008
Location: Anchoring at Vltava River, Czech Republic
Posts: 84
Downloads: 36
Uploads: 0
Default

Quote:
Originally Posted by keltos01
do you think I should work to add it to the Jyunsen B, Kaidai 4 and Kaichu mod?

or is it a waste of time (they were only used from 1944 onwards).

keltos
Of course, it would be a very nice addition Together with this one ( in future ) and finger-crossed playable midget sub...
http://www.combinedfleet.com/type_c1.htm
__________________
http://silenthunter.cz/forum
Proud officer of the biggest Czech SH Community
G.K. is offline   Reply With Quote
Old 10-27-08, 04:00 PM   #27
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

Quote:
Originally Posted by G.K.
Quote:
Originally Posted by keltos01
do you think I should work to add it to the Jyunsen B, Kaidai 4 and Kaichu mod?

or is it a waste of time (they were only used from 1944 onwards).

keltos
Of course, it would be a very nice addition Together with this one ( in future ) and finger-crossed playable midget sub...
http://www.combinedfleet.com/type_c1.htm
OK, but the thing is we haven't yet tried to set up 8 torpedo tubes. I ahd trouble with the Class T sub and its 11 tubes (haven't worked on it for a while) where using the TBT (UZO) would cause CTD, so I chose subs that had either 4 +2 tubes like the Kaidai 4 or 6 forward like the Jyunsen B and the Type AM subs.

It doesn't really change much when you play it although I do agree that 8 tubes can come in handy..

We'll finish off the Jyunsen B first, then hopefully integrate the type AM to the Jyunsen B mod / Japanese campaign.

keltos
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 10-27-08, 06:53 PM   #28
Turbografx
Old Stormalong
 
Join Date: Dec 2007
Location: The Gret Stet of Loosiana
Posts: 232
Downloads: 104
Uploads: 0
Default

Wow Keltos, looking really sweet! Any idea when the Brit T class will be done? (I know your said it was 98%).
Turbografx is offline   Reply With Quote
Old 10-27-08, 06:59 PM   #29
peabody
Admiral
 
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
Default

Quote:
Originally Posted by Turbografx
Wow Keltos, looking really sweet! Any idea when the Brit T class will be done? (I know your said it was 98%).
Doesn't matter, I am going to put it in the Japanese Campaign and blow it up anyway.:rotfl:. So he will have to start over.

Peabody
__________________

System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2.

peabody is offline   Reply With Quote
Old 10-28-08, 02:23 PM   #30
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

sweet idea !!! I'd love to take a shot at it too

when ?

keltos
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:23 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.