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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
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Clone a wake controller from the SH4 subs, instead of porting the SH3 one. THe SH3 vs SH4 shipwake controllers are completely different. The SH4 kind is simpler to use and probably renders correctly without much need for tweaking. Open a SH4 sub it's val file, find the ShipWake controller and export the properties. Open the 7c val file, and import the new properties where the old properties of ShipWake sit, update the parent id and don't forget to remove the old properties.
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#17 | |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
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![]() I did what u said and it works ulala the wakes are working like on a sh4 sub but there are still this stripes some meters back of the uboat I think i have to delete an other chunk again thx
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#18 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
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I haven't really looked at your mod nor do I know how you did it, but just moving SH3 files over to SH4 doesn't guarantee it works. As you may know, SH4 has been upgraded and improved with new controllers and behavior of old controllers is not guaranteed to work 100% the same as in SH3. So yea, I think you may have to run through the files and compare them with a SH4 sub to see what the fundamental changes are, and try to implement them as such...
Keep it up and keep digging, I'm sure you'll find it ![]()
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#19 | ||
Watch Officer
![]() Join Date: Apr 2007
Posts: 333
Downloads: 225
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I fix this UBoat_Shipwake_Problems. Look this: ![]() ![]() I send you a PM. ------------------------------------------------------------------------------------------------ (REL) = VIIC for Sh4 1.5-ShipWake_Fix.rar D/L:http://hosted.filefront.com/trainer1942/ Have Fun!!!! Last edited by nautilus42; 03-19-08 at 05:01 PM. |
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#20 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
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Tja !! mein alter Trainer macht’s möglich ,
![]() Saubere arbeit wie immer , ![]() er ist mir immer eine Schritt voraus !!! !!! Dann schiebt doch den heißen Ofen - rüber- damit wir die Diesel heißmachen können. Klasse - Arbeit - ihr alle !!!! ![]() ![]() ![]() |
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#21 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
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#22 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
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Great work! Thanks a lot!
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#23 |
Seasoned Skipper
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Location: Germany
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Nautilus_42 fixed the bow and stern waves(look @ the first post)
good job Kamerad
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![]() Last edited by Xantrokoles; 03-20-08 at 03:41 AM. |
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#24 | |
Watch Officer
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#25 | |||
Ace of the Deep
![]() Join Date: Apr 2005
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#26 | |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
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...have u got trigger maru overhauled activated? And to the Error message: look into the mod and search for the path: Data/Menu/SubmarineClasses/Nss_Uboat7c_shp.tga there must be the shape because I added it Have u deleted anything? Has anyone else this ERROR?
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![]() Last edited by Xantrokoles; 03-20-08 at 03:50 AM. |
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#27 |
Ace of the Deep
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Personage's problem has been solved, then solve the problem of that wrong window.
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#28 | ||
Watch Officer
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#29 | |
Seasoned Skipper
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Location: Germany
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#30 |
Watch
![]() Join Date: Apr 2007
Location: Saratov (Russia)
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Thank you very much.! Good work!
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