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Old 11-19-07, 12:02 AM   #16
Torps
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I look forward to this guys, thanks for your hard work.
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Old 11-20-07, 09:50 PM   #17
Tsavo
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Quote:
About TMAP ...
Pack3D read all as Vt coord's, but part of this info (described as indexes sequence in TMAP) it is necessary to read as Vn coord's ... ... may be ...


TMAP solved!!!
You miss?



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Old 11-20-07, 11:09 PM   #18
Digital_Trucker
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Quote:
Originally Posted by Tsavo
TMAP nearly solved!!!
Not trying to be antagonistic here, but "nearly solved" and "solved" are two different things.
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Old 11-23-07, 09:26 PM   #19
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Quote:
Originally Posted by Digital_Trucker
Quote:
Originally Posted by Tsavo
TMAP nearly solved!!!
Not trying to be antagonistic here, but "nearly solved" and "solved" are two different things.
Answer:

Privateer teel me

"Not to be antagonistic myself,
but the issue IS solved.
Just need the time to implement the work taught me.

Privateer"
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Old 11-23-07, 11:04 PM   #20
Digital_Trucker
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Well, I must have gone deaf, 'cause I didn't hear him . My apologies
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Old 11-27-07, 12:58 AM   #21
Torps
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Default Modders

Hey guys,
Any updates?
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Old 11-27-07, 04:43 AM   #22
donut
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Default Best guess

12/07/07
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Old 11-29-07, 07:43 PM   #23
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:hmm:
December 7th would be kinda cool as a release date.
I'll see what I can do.
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Old 11-29-07, 07:52 PM   #24
tater
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Welcome back.

tater
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Old 11-29-07, 07:54 PM   #25
Madox58
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Thank You Sir!
Good to be back.
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Old 11-30-07, 11:32 PM   #26
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Quote:
Originally Posted by privateer
:hmm:
December 7th would be kinda cool as a release date.
I'll see what I can do.
That would be awesome.
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Old 12-01-07, 12:24 PM   #27
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can people actually import SH4 models back into their dat files using pack3d without textures to go all messy??
done some moddeling and have problems with textures, have a look here for progress:
http://www.subsim.com/radioroom/showthread.php?t=126085
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Last edited by kapitan_zur_see; 12-01-07 at 05:46 PM.
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Old 12-13-07, 10:39 PM   #28
donut
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12/07 came,& went. Bump

status report please
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Old 12-13-07, 11:11 PM   #29
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Quote:
Originally Posted by kapitan_zur_see
can people actually import SH4 models back into their dat files using pack3d without textures to go all messy??
done some moddeling and have problems with textures, have a look here for progress:
http://www.subsim.com/radioroom/showthread.php?t=126085
I have heard of it being done, I just have no clue how.
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Old 12-14-07, 12:31 AM   #30
Overboard
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Some US. subs had 4 props.. but some ..and.. most" had 3.
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