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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Great idea/work Mikhayl ![]() As an alternative to reworking the entire interior (sounds like a lot of work) maybe you could fool the game into using an external camera for most of the internal views? :hmm: i.e. have the "command room" on deck. Just an idea.
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#17 |
Commander
![]() Join Date: Mar 2006
Location: St.Petersburg, Russia
Posts: 474
Downloads: 166
Uploads: 0
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Awesome! It would be nice if we could start our carriers as E-boot comanders or transfer to E-boats flotilas. BVery realistic!
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#18 |
Fleet Admiral
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Looks great! What happens when you hit "C"?
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#19 |
Sonar Guy
![]() Join Date: Jan 2006
Location: The cold part of a Helicopter, the back.
Posts: 395
Downloads: 0
Uploads: 0
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Can't wait to give this one a go. Great work Mikhayl!
Great idea about the careers too Hunter, if only you great modders could get the Bismark controllable for the ultimate posting of your naval career :hmm: edit: Just seen a thread further down about a controllable Bismark ![]() Think this is a step to make SH3 continue living on! Last edited by Rotary Crewman; 02-01-08 at 06:03 AM. |
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#20 |
Ocean Warrior
![]() Join Date: Sep 2002
Location: High Wycombe, Bucks, UK
Posts: 2,811
Downloads: 8
Uploads: 0
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Just when you thought nothing much more could be done with SHIII this appears. Simply wonderful.
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#21 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
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This looks really good! Actually I could well see players having a good laugh with it... so much for SILENT hunter though. LMAO:rotfl:
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#22 |
Stowaway
Posts: n/a
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Now picture running a MP game where some of the players wind up with those assigned to a convoy, and running escort against the hunters.
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#23 |
Lucky Jack
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Could this be GWX 3.0 :hmm: Well Done with your work.
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#24 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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I'm thinking you could have alot of fun with this puppy in the channel :hmm:
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#25 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
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Nice work. Interesting to see how this develops
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#26 |
Pacific Aces Dev Team
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Bravo!!! Sergbuto already did a good mod for SH2 allowing to drive the Schnellboots, so this one is following that spirit, and I must say E-Boats really ROCK
![]() Maybe you should add a diving depth of 0, and a diving speed of zero to prevent the boat from submerging (Or leave it as a "suicide" option). Nice one! ![]()
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#27 |
Chief of the Boat
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Watching with real interest.....and wishing you well
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#28 |
Gunner
![]() Join Date: May 2006
Location: Germany
Posts: 92
Downloads: 10
Uploads: 0
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I just can´t imagine how you could have made this working .... perfect job
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#29 |
Seaman
![]() Join Date: Dec 2007
Posts: 38
Downloads: 12
Uploads: 0
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That looks absolutely great
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#30 |
XO
![]() Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
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Ok,, maybe I am jsut over excited,, but can't wait for a beta running!!!!
any idea when it will be posted?? |
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