SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-03-08, 07:21 PM | #211 |
Grey Wolf
Join Date: Jul 2007
Posts: 808
Downloads: 107
Uploads: 3
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Yea I know it would be hard, but I bet someone will do it.
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05-03-08, 07:48 PM | #212 | ||
Medic
Join Date: Aug 2005
Location: New York City, USA
Posts: 163
Downloads: 116
Uploads: 0
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05-04-08, 03:18 AM | #213 |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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The good thing is, that the eagle is a seperated 3d model
But thasaint is right, it would be more simple to change the texture
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05-04-08, 03:48 AM | #214 |
XO
Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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I have changed the ammunition type used in this BB with more powerful ones, I guess they're the ones used on the yamato and Iowa. Now the firepower is more adeguate...
I tryed to make my own ap and he grenades for the 11" guns but I failed...I need more practice/infos about creating new objects with s3d. Great tool that one.
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05-04-08, 04:16 AM | #215 |
Commander
Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
Downloads: 31
Uploads: 0
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Another small and annoying glitch that I find with this BB is...
Guns need better alignment ... guns left to AI do waste tons of shells due to small deviation to the left side of any target. This specially noticeable when BB and target are in straight line (even constant distance or not)... in rare ocasions one or other hits the target. To aggravate the playability... AI ships seem to have a much perfect guns alignment and hardly misses the BB... this alignment glitch issue joined to the hull/unrepairable bug does make this ship somewhat unplayable. A part from that, she is good looking and gives couple minutes of fire fun. Many thanks for the opportunity |
05-04-08, 04:26 AM | #216 | |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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05-04-08, 05:00 AM | #217 |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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Ahhhhh now I see it!!
But I won't give it out NOT because it is so ugly made! It is because when I do it, I will be abused as a Nazi or similar But W4lt3r can add it in his addon
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05-04-08, 05:32 AM | #218 |
Ensign
Join Date: Apr 2008
Posts: 222
Downloads: 43
Uploads: 0
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Heh, im not gonna add a texture addition. Just some gun tweaks... And seems my friend has loaned MY game to his other friend , and he aint at home in next few days. It's gonna take me a while to get it back.. Gah..
Maybe i should just buy new copy of the game so i could get things rolling faster.. |
05-04-08, 05:34 AM | #219 | |
Soundman
Join Date: Apr 2005
Posts: 142
Downloads: 51
Uploads: 0
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I just thought that it was illegal in germany or something. |
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05-04-08, 06:17 AM | #220 | ||
XO
Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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Quote:
Don's worry about the swastika, hakenkreuz or "crux gammata" or whatever name you want to call it with...it's for a good cause after all...
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05-04-08, 06:23 AM | #221 |
XO
Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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About guns precision...what's the file controlling this?
But more than the heavy guns, it's the whole AA arsenal thet misses every shot... it's impossible to shot down something...ok I know it's hard in real life, but this is too hard. Fortunatly the enemy's AIming is even worse...
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05-04-08, 09:22 AM | #222 |
Planesman
Join Date: Jan 2008
Location: Maryland, USA
Posts: 185
Downloads: 119
Uploads: 0
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Xantrokeles, how is your next project going? Have you started on the Iowa yet or are you fine tuning this bad boy first?
Thanks, just wanted a bit of an update, seems like tons of discussion about current releases, I want to know what's coming! |
05-04-08, 12:25 PM | #223 | |
XO
Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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Quote:
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"Memento Audere Semper"
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05-04-08, 12:37 PM | #224 | |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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Quote:
So I worked on a Fletcher and it is (exept from the crew) ready. The new feature is , that the torpedo batteries turn arround before firing
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05-04-08, 12:58 PM | #225 | |
Navy Seal
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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Current Eastern Front status: Probable Victory |
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