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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#196 |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
Uploads: 0
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I'd like using it with TMO, but I know you need someone else to do that one. So, I decided to try it with just RSRD. I wanted at the very least a historically accurate campaign rather than the random crap the stock game gives.
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#197 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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k |
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#198 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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Surcouf Run Silent Run Deep patch
now the Surcouf is available to all careerstarts in all flotillas in RSRD ![]() D/L : http://www.mediafire.com/file/7azaae...ouf%20patch.7z known issue : a bunch of SH4 message appear when loading the mission, basically : ![]() the whole menu directory is missing from rsrd v 550 ? keltos |
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#199 | |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
Uploads: 0
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#200 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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I've just been reading about this.
![]() ![]() I don't know whats more incredible; that it was actually built, or that it was built by the French? If you decide to rename it (being under British management), I have a suggestion: ROBOSUB ![]() |
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#201 | |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
Uploads: 0
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#202 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I made a small mod so that AI attacks from further away with their guns :
d/l : http://www.mediafire.com/file/7lldns...long%20guns.7z keltos |
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#203 |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
Uploads: 0
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Just FYI, you've created a monster. I ran into a largish convoy North of Manila, and decided to take it on. I was able to sink the Fubuki class and the three minelayers that protected it with barely a scratch. I then proceeded to put all but 6 ships of the convoy on the bottom in about two hours, and those 6 only survived because they were fishing boats that weren't worth a 203mm shell. 400 shells in exchange for 23 ships and 108,000 tons on the sea bottom before I even reached my first patrol area.
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#204 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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Just out of curiosity, has anyone found data for the guns?
8 in. guns on a sub is really amazing. |
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#205 | |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
Uploads: 0
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http://www.navweaps.com/Weapons/WNFR_8-50_m1924.htm |
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#206 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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keltos |
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#207 | |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
Uploads: 0
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Edit: I just thought of something else. While at periscope depth minesweepers and the like will not cross over the Surcouf to drop depth charges. They begin acting like they're about to collide with another AI ship and will just jet forwards and backwards. I don't know if Destroyers act the same way because honestly, I don't want to be anywhere near periscope depth with a DD bearing down on me. Last edited by Arael; 01-26-11 at 01:37 PM. |
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#208 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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I came accross this link:
http://www.avalanchepress.com/Surcouf.php I thought is was rather interesting. Among other things, it says the turret was watertight! I had assumed it was free-flooding. BTW, in your model can the guns fire seperately? In RL, they would usually fire one at a time. |
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#209 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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i know this is not the right place for the question but how the heck you get the hull damage meter into 5 digits? no ofence ok? how you do it because i need help on a battleship and she has limit hull damage....waiting for pm
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#210 |
Electrician's Mate
![]() Join Date: Jan 2011
Location: Washington.
Posts: 133
Downloads: 50
Uploads: 0
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Apologies for the bump,
but i am running stock 1.5, and i can launch into game, but the conning tower/periscope doesnt show? any fixes? ![]()
__________________
SSN-23 USS Jimmy Carter 2007 -Present. ![]() "...Always the best..." - Ship motto. Respect to all who serve. Silence Is Golden. ![]() |
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