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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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I've just been reading about this.
![]() ![]() I don't know whats more incredible; that it was actually built, or that it was built by the French? If you decide to rename it (being under British management), I have a suggestion: ROBOSUB ![]() |
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#2 | |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
Uploads: 0
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#3 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I made a small mod so that AI attacks from further away with their guns :
d/l : http://www.mediafire.com/file/7lldns...long%20guns.7z keltos |
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#4 |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
Uploads: 0
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Just FYI, you've created a monster. I ran into a largish convoy North of Manila, and decided to take it on. I was able to sink the Fubuki class and the three minelayers that protected it with barely a scratch. I then proceeded to put all but 6 ships of the convoy on the bottom in about two hours, and those 6 only survived because they were fishing boats that weren't worth a 203mm shell. 400 shells in exchange for 23 ships and 108,000 tons on the sea bottom before I even reached my first patrol area.
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#5 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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Just out of curiosity, has anyone found data for the guns?
8 in. guns on a sub is really amazing. |
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#6 | |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
Uploads: 0
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![]() Quote:
http://www.navweaps.com/Weapons/WNFR_8-50_m1924.htm |
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#7 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() Quote:
keltos |
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#8 | |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
Uploads: 0
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![]() Quote:
Edit: I just thought of something else. While at periscope depth minesweepers and the like will not cross over the Surcouf to drop depth charges. They begin acting like they're about to collide with another AI ship and will just jet forwards and backwards. I don't know if Destroyers act the same way because honestly, I don't want to be anywhere near periscope depth with a DD bearing down on me. Last edited by Arael; 01-26-11 at 01:37 PM. |
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#9 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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I came accross this link:
http://www.avalanchepress.com/Surcouf.php I thought is was rather interesting. Among other things, it says the turret was watertight! I had assumed it was free-flooding. BTW, in your model can the guns fire seperately? In RL, they would usually fire one at a time. |
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