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Old 03-09-11, 08:16 PM   #166
Madox58
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Carry on as you can Mate.


Real Life is more important then a Game.
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Old 03-09-11, 08:37 PM   #167
THE_MASK
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I am on these forums all the time because i am mad , whats your excuse .
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Old 03-10-11, 01:07 PM   #168
urfisch
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Quote:
Originally Posted by Paris_England View Post
Very true, Privateer -- but all I'm dreaming of is some time off at the moment

The project is simple enough now -- I know the procedure, what files to edit etc, to add the new waypoints and add the crew. It's just going to take a day or two where I can work on this. It could be done in a weekend most likely -- if only I had a weekend spare!

Real life interferes with all the good things!
right you are!

but as privateer said, real life always is more important, even if i do not accepted this fact always by free will.

anyway. i am among these forums, cause i like the uboats from ww2 and i like how this community acts. here you meet many very nice and relaxed people. and also many skills in modding! very many talented people...

i also would love to find more time to help you guys modding. i liked to very much, at sh3 times. but the daily routines and duties of my real life have taken over the command. theres simply no power left to dig into the modding again. but i would love to...very. so i appreciate all your work here.

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Old 03-11-11, 08:48 AM   #169
oscar19681
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If there is a way to add waypoints then maybe this could evolve into a mod where you can order the crew topside on the deck when leaving and entering port. that would be so cool.
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Old 03-11-11, 11:24 AM   #170
vickers03
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does that mean every character can walk around
the way you like?
awesome!!
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Old 03-17-11, 01:12 PM   #171
oscar19681
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Paris! I know your awfully busy and stuff but any chance we will see your first head scratching zombie crew mod this weekend?
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Old 03-17-11, 03:55 PM   #172
raymond6751
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Default We need this

This one ranks right up there with the TDW mods as important work.

Keep at it...very nice.
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Old 03-18-11, 01:53 AM   #173
kptn_kaiserhof
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i agree same with the sh 3&4 toolbar that utilizes the speed depth and rudder control.

pardon me i forgot the name of the mod since i have 50 odd mods in the game
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Old 03-18-11, 05:11 AM   #174
oscar19681
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Quote:
Originally Posted by raymond6751 View Post
This one ranks right up there with the TDW mods as important work.

Keep at it...very nice.
I agree i want the same feeling one gets of the crouded u-boat a la das boot. Now i get the feeling my crew is just on training manouvers because of the limited crew.
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Old 03-18-11, 05:47 AM   #175
Rickster1
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I agree this mod will make such a big difference to the game
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Old 03-18-11, 06:27 AM   #176
oscar19681
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Lets hope paris will have some free time on his hands soon and give us a taste of this mod.
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Old 03-20-11, 05:50 AM   #177
andycaccia
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Looking forward to see my sub fully crowded!!!

(looks a bit empty right now..)
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Old 03-21-11, 09:48 AM   #178
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Paris_England greetings. Some progress in this interesting project?

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Old 03-21-11, 10:05 AM   #179
oscar19681
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Yes no updates for almost 2 weeks now. I guess he,s busy.
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Old 03-21-11, 06:03 PM   #180
TheBeast
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Hopefully Paris_England will be able to script crew running to bow compartments for crash dive then walking back to their normal positions once depth is obained.
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