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#1 | |
Weps
![]() Join Date: Apr 2008
Posts: 359
Downloads: 4
Uploads: 0
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![]() Quote:
I use GWX2.1, 100%, all torps are set and impact/1.0, (except for P/C) Head Shot (ahead of front crane, or as forward as possible) Large tanker small tanker (keel shot works as well) Large Merchant Large Cargo Ore Carrier Whale Factory Ship Modern Tankers (Out-bound ships (maybe with ballast) seem more resilient) Liberty Victory (not enough data to conclude) Ass shot (middle of second half, or under back crane) Medium cargo (will take some time for it to sink) troopship All small merchant vessel from small merchant on down. Under front turret/gun mount AMC Trooptransport Cruisers Almost anywhere except down the middle Granville-type tramp-steamer Small Ocean Liner Chatham Troopship All coastal vessels Nipiwan/inermediate tanker (as a rule, I aim for the front) Other: Large troop ship, between the 2 stacks Not sure yet: Medium Tanker Empire-Type Ceremic Liner (I always use 2 torps, they are worth it) Never seen in all my careers Cyclops CAM |
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#2 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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Good info. I will try it on the next P/C bugger I see
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#3 |
Chief of the Boat
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Have you seen this pdf:
http://files.filefront.com/shipchart.../fileinfo.html It's from pre GWX but still a fair guide IMHO. |
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