![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Eternal Patrol
![]() |
![]() Quote:
__________________
“Never do anything you can't take back.” —Rocky Russo |
|
![]() |
![]() |
![]() |
#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
You could probably reduce them but tis a trade of with gameplay and realism
Nobody would want to go out patrol after patrol and sink one or two ships Or None at all |
![]() |
![]() |
![]() |
#3 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
|
![]()
In one of the first patrols of my curent career, still on Type II, I hit 2000t Small Merchant with one torpedo. She stoped, listed to port but didn't sink. I fired a coup de grace, but she was still afloat.
![]() Reluctant to fire my last torpedo, I surfaced and used my flak gun ![]() Finaly I fired my last torpedo, sank her and return home with some 5000 t. ![]()
__________________
|
![]() |
![]() |
![]() |
#4 | |
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 909
Downloads: 157
Uploads: 0
|
![]() Quote:
I find that I always seem to find a ship or convoy when it is most inconvient(real world issue)! Hours of drifting around and then just as the wife calls out, "We need to go to the store!" I get the SHIP SIGHTED! message...! ![]() |
|
![]() |
![]() |
![]() |
#5 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
If anything its singles
No real data on those especially from neutral countries whom we know sailed as needed goods etc Convoys are pretty well documented but can only be used in the Rnd as a repeating instance of the same convoy with timed spacings that can get as close as RL Of course singles handled the same way I think from SH3s POV its that sensors will always be better than they were and of course positioning is always spot on Even with reduced map contacts the ones that are left are always accurately plotted whereas radio position reports from other uboats would have only been as good as their actual plotting and positioning was to start with Then factor in your own position keeping to get to that position was no wonder many boats never found contacts they had info on Thats where SH3 has the edge over RL You always know where in the sea you and the contact is Your sensors always work as were intended |
![]() |
![]() |
![]() |
#6 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
|
![]()
I try not to let these issues worry me. I enjoy SH3 immensely, regardless of the accuracy of history.
If you follow SOP, as laid down in the U-Boat Commander's Handbook, the target in your sights is worth more than the huge merchant you have yet to find. Kaleuns that held off from engaging a target because it was too small to be considered a worthy addition to their tonnage score usually would find themselves in a world of trouble from BdU. Donitz wanted his commanders to be like aggressive attack dogs. ![]() Sink 'em all! ![]()
__________________
Still sailing the high seas, hunting convoys with those who join me. |
![]() |
![]() |
![]() |
#7 |
Commander
![]() Join Date: Jun 2007
Location: Uruguay
Posts: 453
Downloads: 196
Uploads: 4
|
![]()
I just want to say i discovered a new function to sh3contacts program, if you set x% of the single ships or convoy, to an spawn probality of -100 (the program will substract 100% to the prob. of that ship / convoy to appear. the problem is that gwx adds to the scripted campaign a lot of single ships (the tool only modifies the random campaign) but anyways it should empty the sea a lot.
if you want to try: Single ships: 90% % more spawn probability: -100 probability of report: must write somethig minutes: must type something. Check 'Write new values' single ships: YES checked. |
![]() |
![]() |
![]() |
#8 |
Machinist's Mate
![]() Join Date: Nov 2008
Posts: 125
Downloads: 21
Uploads: 0
|
![]()
I just started to play without the w/o... Well im still using him to identify stuff actually, but I'm working out the solutions myself. There are lots of wasted torpedoes in U-69 these days. I disabled duds to somewhat compensate.
Speaking sailboats... I was in the big bay near Reykjavik, escaping after a successful raid. Still at 100%hull and with two torps left for the rear tube. Killed a light cruiser and an auxiliary cruiser. So on my way out I get the ''Ship Spotted - Short Range'' message from the tower. Weather was bad but seas were good enough to use the deck gun. Jump up there and I see some little puny sailboats coming at me. Man the deck gun ! Start shooting, and the sailboats started shooting back! I don't know what weapon they had but it took my hull effiency down to 39% in only a few blows and I was taking in lots of water. ... I carshed dive and I was pissed. Outgunned by a tourist in his sail boat! Is it some sort of joke by the GWX team to have a trio of pirates with big guns that'll sink ships and roam the Atlantic? Yarr. ![]() |
![]() |
![]() |
![]() |
#9 | |
Chief
![]() Join Date: Jul 2005
Posts: 316
Downloads: 28
Uploads: 0
|
![]() Quote:
greetz, Jaeger
__________________
Everything comes to him who waits |
|
![]() |
![]() |
![]() |
#10 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
|
![]()
Considering all facts and playability, incorporating navigation inaccuracy/doubt during periods when star or sun fixes are impossible would add to both playability and realism.
__________________
Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
![]() |
![]() |
![]() |
#11 |
Captain
![]() Join Date: Jan 2007
Posts: 544
Downloads: 9
Uploads: 0
|
![]()
a ship to sink whatever small it is can be a good way to raise the crew's morale up during a long patrol .
|
![]() |
![]() |
![]() |
#12 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
|
|