SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-05-08, 11:33 AM   #16
Pillar
Electrician's Mate
 
Join Date: Sep 2002
Posts: 138
Downloads: 5
Uploads: 0
Default

My own tests showed that the OHP FFG could detect a transiting 688i (9 kts) better than the 688i could detect the FFG traveling at the same speed. The distance used was ~7nmi. Both disappeared from one another's tracks at 2 kts or less, but the FFG could travel up to 5 kts before being detected while the 688i was limited to 2 kts. This is towed array vs all the 688 sensors - I think the sphere was picking up broadband and the towed was getting tonals from 60hz while the ffg was transiting.

Just fyi. This is for ffg vs sub and sub vs ffg obviously, and may not be applicable to subs finding subs. I also wasn't playing around with layers much, but from experience I've not found a layer in Dangerous Waters which the FFG couldn't get the towed array below. Is that just lack of experience?
Pillar is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:37 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.