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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Sep 2002
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Don't forget those blue flooding indicators at the top...
![]() ...not to change the topic...but since you brought up the importance of hull integrity as it relates to "staying alive" I thought this would be a good oportunity to ask a related question. Probably the answer ought help the original poster too. The few times I have needed to order damage control to give a priority to their work list I've never been able to get them to repond to my orders... ![]() Usually they will simply fix whatever needs it without my input. However, the other day a destroyer came out of the fog and sent me to the bottom in 238 feet of water.... ![]() He must have considered me a dead duck (or perhaps he had inside access to the AI's information... ![]() Problem was... I had so much damage that the damage control party couldn't stay ahead of the flooding. I moved all the HULL DAMAGE jobs and the Damaged Pumps to the top prority list. I ordered the Damage control crew to fix these items..but stubbornly they kept fiddling with unimportant repairs like sonar and periscope while ignoring the essentials. ![]() The end result was that the compartments flooded beyond the point of no return and it was lights out. ![]() So then ....is their a "trick" to getting those essential hull repairs done first? What is it?..I certainly can't figure it out... ![]() BTW..the hulls were only damaged.. and only moderately so at that....not destroyed...so that isn't the explaination for the crew's refusal to fix them first...:hmm:
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#2 | |
Planesman
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#3 |
Ace of the Deep
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:hmm: ...hmmm..never thought of that... then if thats the case it would be nice if we had an animation to give a visual clue as to what is actually being repaired or attempted by the DC crew...and their progress. They could actually have been working on the hulls and I didn't know it...
![]() ...and..if I had blown ballast I'm pretty sure that Destroyer would have been back pronto and the end result would have turned out the same anyway... ![]() ![]()
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#4 |
Rear Admiral
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It is supposed to be whatever is at the top of the 'repair priority' list gets fixed first. It does work roughly however 'other' repairs are simultanious.
If all it takes to fix the radio is plug it back in it will get repaired before the repairs on the bulkhead damaged to 80% is completed. The dedicated damage repair team works on the priority list. |
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#5 | |
Planesman
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![]() Ok, so it doesn't usually work that way, but hey, if we wanted it easy, we'd play something like BF2. ![]()
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#6 | |
Ace of the Deep
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#7 |
Stowaway
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also keep in mind if flooding forward you can prevent sinking and stay up much easier in reverse than going forward. this trick has saved me more than once with flooding in forward torpedo room.
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#8 | |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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