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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Pacific Aces Dev Team
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In case people missed the announcement, it's in the main NYGM thread here:
http://www.subsim.com/radioroom/show...0&postcount=86 Stiebler kindly finished and tested a work I did this summer on my vacations, changing the appearence of the optics to follow historic ones, and adding Nicolas superb TDC controls to the peris and UZO stations. Attack Scope: ![]() Observation Scope: ![]() UZO: ![]() Enjoy ![]()
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One day I will return to sea ... |
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#2 |
Admiral
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awful. is there a version for GWx2.1, too? or a do-it-yourself manual?
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#3 |
A-ganger
![]() Join Date: Sep 2005
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Just forget post in that "Telemeter scale in the german optics".
I don't think the periscope have a field of view less than 50 degree. Some u-boat commander binoculars have a FOV like 72 degree. Although I have no data of periscope FOV. But I believe it at last should have a 60 degree FOV. Why you can not seen a 60 degree FOV from the camera picture is not because the camera FOV not big enough. That's because the camera lens can not near the periscope lens enough. And the binoculars or periscope have limited eye relief. Just like there are a hole in wall, if you are not close enough, you can not see wide. |
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#4 | |||
Pacific Aces Dev Team
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#5 |
Dominant Wolf
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![]() ![]() It looks very nice, Hitman ! :hmm: ![]() ![]() ![]() ![]()
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#6 |
Maverick Modder
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![]() ![]() ![]() ![]() Looks brilliant! |
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#7 |
The Old Man
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#Hitman
Do you have a .doc version of the pdf containing the tables with range? I'm asking because I get some cr*p while trying to print it(no umlauts, lots of ! ! ! etc) |
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#8 |
Pacific Aces Dev Team
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Thanks for your kind comments
![]() @kranz Here you go: http://www.mediafire.com/?sharekey=b...8d5dbc07de014c
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#9 |
The Old Man
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Thanks
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#10 |
Pacific Aces Dev Team
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Hummm I thought it would be more intuitive
![]() Never mind.... Here is an example: You are looking at a coastal merchant (22.7 metres mast) through your scope at 6x zoom and see this: ![]() The top of the mast reaches the "100" mark (In the attack scope that would be the "10" mark, not that divisions there go 20 by 20, not 10 by 10) You can calculate the distance quickly with a mental formula: 22.7 x 1000 = 22700 22700 / 100 = 227 (Distance it would be at 1,5x scope zoom) and then multiply by 4 (Because you are in high zoom) to get a result of 908 metres. Or you can look at the table and find the result like this: ![]() The table is setup to be conceptually similar to what you see through the scope, i.e. the leftmost colum matches your scope divisions. The higher the mast on your scope, also the higher you go in that column. Then you simply slide right till the proper mast heigth column, in this case 23 metres (Rounded up 22.7 metres). This method is way faster than browsing through the recognition manual to find a match and also allows you to make estimates based on funnels, deck, bridge, etc. heigth. If you have a printed manual with silhouettes, this method is the best possible one ![]()
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#11 |
Ocean Warrior
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this looks fantastic Hitman! Great work
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#12 | ||
Eternal Patrol
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Looks great! I especially like the effect with the UZO.
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#13 |
The Old Man
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sure he did. It's cool especially now, when I know how to use it.
PS: One more question: there are 4 subdivisions between 0-50 and 50-100(so:10, 20, 30,40 and 60, 70, 80, 90) and only 3 between 100-150. How come? Last edited by kranz; 09-10-08 at 01:05 PM. |
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#14 |
The Old Man
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Excellent work Hitman! This is a must have for NYGM 3.0.
Thank you, sir.
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#15 | |
Pacific Aces Dev Team
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![]() Thanks for reporting, will fix it ASAP meanwhile note that the 150 is in fact one mark higher ![]()
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