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Old 08-23-08, 08:44 PM   #1
Erich dem Roten
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Default Anyone have any tips for the AA gunnery exercise?

I started a new career with GWX2.1 (I've only done the training missions so far but it looks great...I can't wait to get further into it). Anyway, my best score on the AA exercise was "Average." I can't seem to get through it without at least one gunner going down. Any tips? I'm trying for "Excellent" across the board.

I've tried crash diving and coming up a bit further away, staying at flank and swerving like a madman, turning into bomb runs to try and throw off the pilots...
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Old 08-23-08, 10:18 PM   #2
GoldenRivet
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1. ahead flank

2. hard to port

3. order the watch officer to man the flak gun

4. order the watch officer to instruct the gunners to target only incoming targets

5. order the watch officer to instruct the gunners to fire at short range

6. form a damage control team and stay on top of critical damage

7. when any gunner dies replace him promptly

8. dont man the gun yourself unless you are absolutely sure you can hit the target***

9. hard to starboard for about 20 seconds

10. hard to port for about 20 seconds

11. repeat #s 9 and 10 until either dead, or the lesson is over.

good luck
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Old 08-23-08, 11:01 PM   #3
Erich dem Roten
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Thanks, I followed your instructions and managed to avoid any heavy damage. I lost two gunners though

Now...if only they could actually hit the Hurricanes...
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Old 08-24-08, 12:04 AM   #4
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its a tough mission... it will take several tries to get it exactly right. you might have to try to hit the hurricanes yourself.

glad the advice worked for the most part.
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Old 08-24-08, 07:37 AM   #5
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You could always save yourself the pain, skip the AA exercise and start off with 500 renown
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Old 08-24-08, 10:20 AM   #6
Laufen zum Ziel
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I could never pass the da-- thing. Skip
it and start playing. In game most times
they kill you so I dive and live to fight
another day.
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Old 08-25-08, 01:48 AM   #7
Cezbor
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It makes my...... let's say "unhappy" sometimes. This what happened to me twice -
I did shot ordered by BDU sort and quantity of planes ... and nothing happened. BDU didn't noticed that. After aprox. 15 minutes of sailing arround I quited.
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Old 08-25-08, 02:09 AM   #8
bookworm_020
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Cheat!

If you have a stock version of the game installed, just do it there. It will transfer the results arcoss to the GWX version!

I did get an excellent in the GWX version, but it wasn't pretty!
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Old 08-25-08, 04:45 AM   #9
Paulverisor64
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The best I could ever do was average.

I think as long as you've passed the exams that you will start with 1500 reknown in the campaign. I don't believe you will receive any more reknown even if you could get an excellent rating.
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Old 08-25-08, 04:53 AM   #10
meduza
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I'll give you one tip: dive and stay down. That's what you'll be doing in the game, anyway.
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Old 08-25-08, 07:46 AM   #11
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Quote:
Originally Posted by jimbuna
You could always save yourself the pain, skip the AA exercise and start off with 500 renown
If you just do the Navigation lesson & skip the others you'll earn 1500 in renown points. That'll be enough to get you started on a GWX career. You shouldn't "buy" anything until you've completed your first patrol anyway. If you do you might not be credited for anything that you sink on that patrol - well known SH III bug.
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Old 08-25-08, 08:17 AM   #12
Kielhauler1961
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Quote:
Originally Posted by meduza
I'll give you one tip: dive and stay down. That's what you'll be doing in the game, anyway.
Yup! Crash dive right at the start. The exercise isn't worth a bag of soggy chips.
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Old 08-26-08, 02:36 AM   #13
BasilY
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Agree with GoldenRivet, manning the Flak yourself against Aireplanes are useless. Let the experts on board earn their pay. Only manned your flak gun yourself against surface targets.
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Old 08-26-08, 05:33 AM   #14
Brag
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Like Jimbuna says: save yourself the trouble. On patrol, dive when airpanes show up. Fight them only if incapable of diving--
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