![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Watch Officer
![]() Join Date: Jun 2006
Posts: 332
Downloads: 30
Uploads: 0
|
![]()
Thanks Gairith youve been a life saver this week
Cheers for the Jpegs mate Yep as I was thinking and now its as clear as day ![]() Many Thanks ![]() So you guys are running JGSM from inside SH3Commander? :hmm:
__________________
http://www.gamefront.com/files/user/BadgerFinn |
![]() |
![]() |
![]() |
#2 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,791
Downloads: 171
Uploads: 0
|
![]() Quote:
![]() ![]() You pretty well got it though, in my example I had 7 different versions of the same sound file, you can do the same to almost anything this way from skins to crew uniforms, movies, music, load screens etc etc, it's a great partnership to Silent Hunter III itself! ![]()
__________________
Sub captains go down with their ship! |
|
![]() |
![]() |
![]() |
#3 |
Watch Officer
![]() Join Date: Jun 2006
Posts: 332
Downloads: 30
Uploads: 0
|
![]()
Yes reckon ive got it
the posibilities are real interesting cheers Reece ![]()
__________________
http://www.gamefront.com/files/user/BadgerFinn |
![]() |
![]() |
![]() |
#4 | |
Commander
![]() Join Date: Feb 2007
Location: UK
Posts: 473
Downloads: 411
Uploads: 0
|
![]() Quote:
Just copy JSGME.exe into the root directory of SH3 Commander; run it once to create the Mods folder there; run a shortcut to "JSGME SH3 Cdr" to your desktop and you can use it to include, or vary any of the changeable SH3 Cdr files and folders you wish. |
|
![]() |
![]() |
![]() |
#5 |
Watch Officer
![]() Join Date: Jun 2006
Posts: 332
Downloads: 30
Uploads: 0
|
![]()
I now see why JScones was reluctant to explain the true potential of SH3Commander
Ive had a fair bit of experience in utilizing others mods over the years with a few tweaks here and there from myself but unless youve got some modding time under ya belt it can get real confusing quick @ Von Manteuffel you know what I follow your train of thought as well now the other older threads make sense as well the fog has cleared very cool ![]()
__________________
http://www.gamefront.com/files/user/BadgerFinn |
![]() |
![]() |
![]() |
#6 |
Commander
![]() Join Date: Feb 2007
Location: UK
Posts: 473
Downloads: 411
Uploads: 0
|
![]()
Jaesen really is a force to be reckoned with. JSGME is a superb piece of work, but SH3 Cmdr is sublime.
The only problem I have is that when you use Date files, the results in game are cumulative. i.e. a Date file for 02091939 doesn't overwrite one for 01091939 - the contents of the new one is added, while those of the old one simply stay in game. When you make your option choices in SH3 Cdr. - e.g. fatigue model - your choices do overwrite the game files, but as far as I'm aware, Date files and Random files don't overwrite, they add. I've spent months looking for a way to end Date files, or overwrite existing ones with later ones but to no avail - and I'm not a programmer. |
![]() |
![]() |
![]() |
#7 | |
Planesman
![]() Join Date: May 2005
Location: Below . . .
Posts: 186
Downloads: 4
Uploads: 0
|
![]() Quote:
__________________
"You can either watch things happen, make things happen, or wonder what the heck happened." Capt. Phil Harris ![]() GWX 2.1 - SH3 Commander 3.2 - OLC Ubermod 2.4.2 - DiD |
|
![]() |
![]() |
![]() |
#8 |
Eternal Patrol
![]() |
![]()
Sorry I got here late!
@ Badger Finn: The guys you have already been talking too are a lot more savvy than I am about this sort of thing. They will probably be the most help. @ Reece and von Manteuffel: I have all the dates set to the same - 19390101. I use the Random folder only for files I want to change at the game's startup. A while ago, with JScones's help, I did the 'Randomized Loading Screens' mod. It had 100 folders and put up a different loading screen every time you start the game. It also randomized the dockside band music (9 different songs) and the Navigation Map background (three different screens). For everything else, especially date-based gramaphone songs, I use the Date folder, and I'm pretty sure it does drop the old stuff when new stuff is installed. At least the 'Radio' file changes, since it has the same name it has to.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#9 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
Can be same with sounds and cfgs etc As long as name same the new overwrite the old |
|
![]() |
![]() |
#10 | ||
Planesman
![]() Join Date: May 2005
Location: Below . . .
Posts: 186
Downloads: 4
Uploads: 0
|
![]() Quote:
![]() JSGME exe file in SH3 Commander: ![]() JSGME inside SH3 Commander is a separate install from the JSGME in SH3. Works in the same manor with a different file structure. Example: JSGME used in SH3 - File Structure \MODS\ModName\data\Menu\Gui\ ![]() JSGME used in SH3 Commander - File Structure \MODS\ModName\Date\19390901\data\Menu\Gui ![]() or \MODS\ModName\Random\0\Date\19390901\data\Menu\Gui ![]()
__________________
"You can either watch things happen, make things happen, or wonder what the heck happened." Capt. Phil Harris ![]() GWX 2.1 - SH3 Commander 3.2 - OLC Ubermod 2.4.2 - DiD |
||
![]() |
![]() |
![]() |
|
|