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#11 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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For the other GalVic players. My favourite shipdesigns, admittedly exploits, were:
1) the Comet, using the maximum number of warp drives and 1 weapon system. This resulted in a speed of 16-24, while the AI was still at 5-6. Completely impossible for the AI to stop, when used to disrupt their trade routes and destroy basic space stations. 2) The Horus, using a transporter hull with the maximum number of sensors, resulting in insane sensor range. You see that I always invested in propulsion technology and speed as well as miniaturization. However I heard these exploits were fixed in the current versions, and speed was toned down. So I might have to develop a better strategy next time.
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