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Old 07-16-08, 01:19 PM   #1
Digital_Trucker
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NiceThanks!
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Old 07-16-08, 01:27 PM   #2
DarkFolle
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which ones do not work with OM? because i'd like to use 2 or 3.
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Old 07-16-08, 01:51 PM   #3
Webster
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Quote:
Originally Posted by DarkFolle
which ones do not work with OM? because i'd like to use 2 or 3.
i prefer to play the stock version and thats what i use for modding so i dont have any test results with the big mods. all my mods are supposed to be jsgme ready so when installing it will tell you if there are any conflicts.

most of my mods should not conflict with anything but if they do let me know and i can help you make them work. often files have changes that dont really interfere with each other but rather they are both changing the same file in different areas. so when this happens you just apply the changes manually or create a new file that contains the changes made by both mods.

in other words if one mods sub sim file might do something to the rudder and another mod uses the same sim file to do something to the conning tower. when that happens you take one sim file and add the changes from the other sim file to get the results of both mods with no conflicts.

combining and merging mods together is very easy in most cases but i would recommend changing the small mod when you have a large mod conflicting with a smaller one. also if any large mod maker wants to blend in something i did or help in merging them together thats fine with me, we are all family here.
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Old 07-16-08, 05:51 PM   #4
Seapup
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Default Nice assortment of mods ... thanks!

I tried the mod that increased the number of deck gun rounds and their impact and it seems to work fine. The slight increase in destructive power added to my enjoyment of the game since the deck gun at a realistic level is almost useless except for small vessels. That's okay but I like a little excitement once in a while ... especially when I'm out of torpedos. The mod that reduced the amount or size of the rain seems to be a good one but I can't tell from the readme how it's supposed to be installed. There seem to be two parts ... the actual mod and a test version. They seem to install as one package or individually but can't tell if it's working w/o finding a storm in a regular mission. I use TMO and RSRD and notice from this post that you use stock SH4. Am I missing something? I also like the smaller pointer. Thanks for sharing, hard work, and generosity.
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Old 07-16-08, 06:11 PM   #5
Mush Martin
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I Remember when you didnt even think you could do it.

well done.

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Old 07-19-08, 04:31 PM   #6
Webster
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Quote:
Originally Posted by Seapup
The mod that reduced the amount or size of the rain seems to be a good one but I can't tell from the readme how it's supposed to be installed. There seem to be two parts ... the actual mod and a test version. They seem to install as one package or individually but can't tell if it's working w/o finding a storm in a regular mission. I use TMO and RSRD and notice from this post that you use stock SH4. Am I missing something? I also like the smaller pointer. Thanks for sharing, hard work, and generosity.
well what i did was include a jsgme installable US single mission "WEBSTER's rain test Mission" that is supposed to always be raining.
(nothing else to the mission, its just to see the rain without and then with the mod) the game randomizes things automatically
so the rain varies a little each time but it is simular enough to get a good judge of results the mod gives you.

first install the "WEBSTER's rain test Mission" with jsgme to install a rain test mission for comparison and then start the mission first without the "WEBSTER's Smaller Rain Drops" rain mod to see how the rain looks, then install the rain mod to see exactly what it does to the rain. if your running a mod that has environment changes then the effect might not be as dramatic as compared to the stock rain. i will update the read me with this info.
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Old 07-23-08, 01:33 PM   #7
Seapup
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Default FYI ..Single mission rain mod has lightening effects.

I finally got around to installing the smaller rain mod per your new readme. The rain seems to be slightly less than before and an improvement over the stock version. One thing I really like however is the single mission rainfall test mod that you included to verify the "before and after" effects of reducing the rainfall. While I was viewing the sub with the external camera from the starboard side I heard thunder and saw lightening. This was the first time I've actually viewed lightening on mys system during a storm! Not long ago there was a lot of discussion about certain mods, graphics cards, settings, etc. and whether they effected lightening during a mission. Until now I was never able to verify that lightening worked in the game on my computer. I'm going to keep it installed as a system test in the future whenever I make changes. Nice bonus. Thanks.
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Old 08-08-08, 05:46 PM   #8
Webster
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Quote:
Originally Posted by Seapup
I finally got around to installing the smaller rain mod per your new readme. The rain seems to be slightly less than before and an improvement over the stock version. One thing I really like however is the single mission rainfall test mod that you included to verify the "before and after" effects of reducing the rainfall. While I was viewing the sub with the external camera from the starboard side I heard thunder and saw lightening. This was the first time I've actually viewed lightening on mys system during a storm! Not long ago there was a lot of discussion about certain mods, graphics cards, settings, etc. and whether they effected lightening during a mission. Until now I was never able to verify that lightening worked in the game on my computer. I'm going to keep it installed as a system test in the future whenever I make changes. Nice bonus. Thanks.

im glad it was helpfull, its not always easy to see changes to the environment that mods make because its hard to repeat the same conditions each time. even a mission designed with rain can have small differences each time so you may not see lightning every time, it can vary a little even with preset weather conditions.
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