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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Eternal Patrol
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Pretty darned awesome. Are they random, or are they always there?
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“Never do anything you can't take back.” —Rocky Russo |
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#18 | |
Watch
![]() Join Date: May 2007
Location: Mar del Plata, Argentina
Posts: 16
Downloads: 34
Uploads: 0
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![]() Quote:
![]() As the texture is 2D, another problem is that they are always tied to the camera angle (to not look flat). So when the camera angle is in a diferent direction, the fishes may be moving backwards... |
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