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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 | |
Planesman
![]() Join Date: Jan 2002
Location: Netherlands
Posts: 188
Downloads: 10
Uploads: 0
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![]() Quote:
Instead, I am playing a U-Boat simulation and I have added GWX because I want more realism. As long as I can remember, I have been fascinated by the war in the Atlantic and in particular the U-Boat as a weapon of war. There's something so sinister about a submarine lurking in the depths, stalking its victim... I find that very fascinating. ![]() I was simply wondering if it was very realistic for a small ship to be able to survive a torpedo impact so well, because torpedos are powerful weapons and merchants weren't and aren't designed to take that kind of firepower. On the other hand, I have been reading the responses above and I think there's lots of solid reasons (except perhaps the ping-pong balls...:hmm ![]() Something which has occured to me, is that a small ship might actually be able to withstand a torpedo impact better, if you don't hit it in a critcal area or don't cause critical damage. Maybe the much bigger ships, because of their bulk and mass, tend to suffer more by flooding, because it adds stress to their structure, which has already been weakened by the blast, especially in rough seas. A smaller ship has less mass, so can cope with this added stress better. Does that make sense? And of course I realize that the crew of any vessel you hit, will do their utmost to stay afloat. Thanks everyone for their insight, appreciate it. ![]() |
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