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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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![]() ![]() Mihayl, I wouldn't recommend you to make a BB, cause it is very boring...more boring to drive than your german split:rotfl:
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#2 |
Navy Seal
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
Uploads: 0
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If this keeps up, I won't get around buying the add-on.
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#3 | |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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![]() Quote:
![]() But it is funny, you just picked a mod where you don't need 1.5:rotfl:
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#4 | ||
Navy Seal
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
Uploads: 0
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![]() Quote:
Playable US DD-126 Clemson for SH4 1.5 - 04-29-08 ![]() Or is it running on 1.4 as well? *EDIT* Yes, it's running. ![]() Last edited by Schroeder; 04-29-08 at 09:50 AM. |
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#5 |
Navy Seal
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
Uploads: 0
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Just got sunk by some jap Bettys.:rotfl:
@Mikhayl Great mod (works fine with 1.4 too). ![]() Is there a chance that a future version might have a damage repair option to save me from becoming a ![]() ![]() Another thing I noticed is that I can't use the recognition manual any more (the required stations do not exist any more). So I think it might be useful to have the TBT somewhere on the ship for both the recognition manual and distance measurement. |
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#6 |
A-ganger
![]() Join Date: Feb 2008
Location: Italy (Florence)
Posts: 77
Downloads: 3
Uploads: 0
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Good work!!!!
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#7 | |
Navy Seal
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
Uploads: 0
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#8 | |
Watch Officer
![]() Join Date: Apr 2007
Location: Timbuktoo
Posts: 331
Downloads: 8
Uploads: 0
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Well with as Many surface ships as you are producing and the ability you and Xantroles have to produce more, maybe it is time to start considering A full on DD MoD something similar in the way of RFB, or TM. That would allow the option of surface warfare, Promotions and Upgrades. I would certainly be willing to work on the MoD team, I can't do alot with the 3D modeling but I can cerainly work in the scripting area and I'm sure there are others as well with skills, that would want to. (though I know alot are tied up with RFB at the moment) there are still others out there. |
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#9 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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I would also be more then happy to help a full Surface Ship Mod, With Destroyers, Cruisers, Battleships (Auxiliaries? Could be fun), and a full campaign
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