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03-28-08, 04:45 AM | #31 | |
Sparky
Join Date: Mar 2002
Location: Ottawa Canada
Posts: 157
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03-28-08, 05:41 AM | #32 | ||
Silent Hunter
Join Date: Jun 2006
Location: Norway
Posts: 4,224
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Of course, graphics are a part of realism and immersion, so hardware demands will go up, but games like Crysis are much like supermodels (I imagine), spectacular to look at, but pretty boring after a couple of hours.
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03-28-08, 05:55 AM | #33 | |
Lucky Jack
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03-28-08, 06:55 AM | #34 | |
The Old Man
Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,384
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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03-28-08, 08:12 AM | #35 | |
The Old Man
Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
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[edit] I only want quad core cpu's for better responsiveness and performance when using multiple applications simultaneously. I like to be able to do other stuff while I wait for lengthy operations, without the system bogging down - which happens quite often on single core systems. But if a game utilizes multiple cores, and does so effectively (obviously, not to hide bad programming), you want hear me complain.
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SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO Last edited by skwasjer; 03-28-08 at 08:52 AM. |
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03-29-08, 04:28 AM | #36 |
Commander
Join Date: Jun 2007
Location: Uruguay
Posts: 453
Downloads: 196
Uploads: 4
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The stuttering thing its fixed by turning on vertical sync, or sinchronized. makes every frame show in the correct time.
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03-31-08, 03:16 AM | #37 | |
Frogman
Join Date: Jan 2008
Location: Spain
Posts: 289
Downloads: 9
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